Joonkyu Park

Orcid: 0000-0003-3247-6831

According to our database1, Joonkyu Park authored at least 15 papers between 2021 and 2025.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

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Bibliography

2025
MARS2 2025 Challenge on Multimodal Reasoning: Datasets, Methods, Results, Discussion, and Outlook.
CoRR, September, 2025

A Large-Scale Aerial and Satellite Image Dataset for Deep Learning-Based Image Super-Resolution of Very High-Resolution Remote Sensing Imagery.
IEEE J. Sel. Top. Appl. Earth Obs. Remote. Sens., 2025

2024
CoLaNet: Adaptive Context and Latent Information Blending for Face Image Inpainting.
IEEE Signal Process. Lett., 2024

Rethinking RGB Color Representation for Image Restoration Models.
CoRR, 2024

GS-Blur: A 3D Scene-Based Dataset for Realistic Image Deblurring.
Proceedings of the Advances in Neural Information Processing Systems 38: Annual Conference on Neural Information Processing Systems 2024, 2024

3D Hand Sequence Recovery from Real Blurry Images and Event Stream.
Proceedings of the Computer Vision - ECCV 2024, 2024

2023
Extract-and-Adaptation Network for 3D Interacting Hand Mesh Recovery.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

Content-Aware Local GAN for Photo-Realistic Super-Resolution.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

Recovering 3D Hand Mesh Sequence from a Single Blurry Image: A New Dataset and Temporal Unfolding.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
Pay Attention to Hidden States for Video Deblurring: Ping-Pong Recurrent Neural Networks and Selective Non-Local Attention.
CoRR, 2022

HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Network.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenes.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

2021
Motion recommendation for online character control.
ACM Trans. Graph., 2021

3DCrowdNet: 2D Human Pose-Guided3D Crowd Human Pose and Shape Estimation in the Wild.
CoRR, 2021

Recurrence-in-Recurrence Networks for Video Deblurring.
Proceedings of the 32nd British Machine Vision Conference 2021, 2021


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