Kai Bürger

According to our database1, Kai Bürger authored at least 21 papers between 2006 and 2016.

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Bibliography

2016
Streamline Variability Plots for Characterizing the Uncertainty in Vector Field Ensembles.
IEEE Trans. Vis. Comput. Graph., 2016

2015
Compression and Heuristic Caching for GPU Particle Tracing in Turbulent Vector Fields.
Proceedings of the Computer Vision, Imaging and Computer Graphics Theory and Applications, 2015

Analyzing the Effect of Lossy Compression on Particle Traces in Turbulent Vector Fields.
Proceedings of the IVAPP 2015, 2015

2014
A Computational Tool for Preoperative Breast Augmentation Planning in Aesthetic Plastic Surgery.
IEEE J. Biomed. Health Informatics, 2014

2013
Flux-freezing breakdown in high-conductivity magnetohydrodynamic turbulence.
Nat., 2013

2012
Turbulence Visualization at the Terascale on Desktop PCs.
IEEE Trans. Vis. Comput. Graph., 2012

Vortices within vortices: hierarchical nature of vortex tubes in turbulence
CoRR, 2012

Hybrid Sample-based Surface Rendering.
Proceedings of the 17th International Workshop on Vision, Modeling, and Visualization, 2012

Instant visitation maps for interactive visualization of uncertain particle trajectories.
Proceedings of the Visualization and Data Analysis 2012, 2012

Interactive Residual Stress Modeling for Soft Tissue Simulation.
Proceedings of the Eurographics Workshop on Visual Computing for Biomedicine, 2012

2011
Particle-based Flow Visualization (Partikelbasierte Strömungsvisualisierung)
PhD thesis, 2011

A View-Dependent and Inter-Frame Coherent Visualization of Integral Lines using Screen Contribution.
Proceedings of the 16th International Workshop on Vision, Modeling, and Visualization, 2011

2010
Interactive Separating Streak Surfaces.
IEEE Trans. Vis. Comput. Graph., 2010

Sample-Based Surface Coloring.
IEEE Trans. Vis. Comput. Graph., 2010

2009
Interactive Streak Surface Visualization on the GPU.
IEEE Trans. Vis. Comput. Graph., 2009

2008
Direct Volume Editing.
IEEE Trans. Vis. Comput. Graph., 2008

Interpolating and Downsampling RGBA Volume Data.
Proceedings of the 13th International Fall Workshop on Vision, Modeling, and Visualization, 2008

Importance-Driven Particle Techniques for Flow Visualization.
Proceedings of the IEEE VGTC Pacific Visualization Symposium 2008, 2008

2007
GPU Rendering of Secondary Effects.
Proceedings of the 12th International Fall Workshop on Vision, Modeling, and Visualization, 2007

Interactive Visual Exploration of Unsteady 3D Flows.
Proceedings of the 9th Joint Eurographics - IEEE VGTC Symposium on Visualization, 2007

2006
Interactive Screen-Space Accurate Photon Tracing on GPUs.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006


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