Tobias Günther

Orcid: 0000-0002-3020-0930

According to our database1, Tobias Günther authored at least 78 papers between 2003 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
A Survey of Smooth Vector Graphics: Recent Advances in Repr esentation, Creation, Rasterization, and Image Vectorization.
IEEE Trans. Vis. Comput. Graph., March, 2024

2023
GRay: Ray Casting for Visualization and Interactive Data Exploration of Gaussian Mixture Models.
IEEE Trans. Vis. Comput. Graph., 2023

Personality Trait Recognition Based on Smartphone Typing Characteristics in the Wild.
IEEE Trans. Affect. Comput., 2023

Vocal Fold Reconstruction from Optical Velocity and Displacement Measurements.
CoRR, 2023

Out-of-Core Particle Tracing for Monte Carlo Rendering of Finite-Time Lyapunov Exponents.
Proceedings of the VMV 2023, 2023

2022
Photographic Visualization of Weather Forecasts with Generative Adversarial Networks.
CoRR, 2022

News Globe: Visualization of Geolocalized News Articles.
IEEE Computer Graphics and Applications, 2022

Visualizing the Movement of Space-Defining Rotatable Elements in Architecture.
Proceedings of the VMV 2022, 2022

2021
A Fluid Flow Data Set for Machine Learning and its Application to Neural Flow Map Interpolation.
IEEE Trans. Vis. Comput. Graph., 2021

MineTime Insight: Visualizing Meeting Habits to Promote Informed Scheduling Decisions.
IEEE Trans. Vis. Comput. Graph., 2021

2020
Fourier Opacity Optimization for Scalable Exploration.
IEEE Trans. Vis. Comput. Graph., 2020

Accelerated Monte Carlo Rendering of Finite-Time Lyapunov Exponents.
IEEE Trans. Vis. Comput. Graph., 2020

Vector Field Topology of Time-Dependent Flows in a Steady Reference Frame.
IEEE Trans. Vis. Comput. Graph., 2020

Hyper-Objective Vortices.
IEEE Trans. Vis. Comput. Graph., 2020

Extraction and Visual Analysis of Potential Vorticity Banners around the Alps.
IEEE Trans. Vis. Comput. Graph., 2020

Phase Space Projection of Dynamical Systems.
Comput. Graph. Forum, 2020

Visibility, Topology, and Inertia: New Methods in Flow Visualization.
IEEE Computer Graphics and Applications, 2020

Using Multiple Perspective Projections to Guide Visual Attention in Glyph-based Data Visualisations in VR.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

Visualization and evaluation of ergonomic visual field parameters in first person virtual environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

Implicit Ray Casting of the Parallel Vectors Operator.
Proceedings of the 31st IEEE Visualization Conference, 2020

Vortex Boundary Identification using Convolutional Neural Network.
Proceedings of the 31st IEEE Visualization Conference, 2020

Progressive Rendering of Transparent Integral Surfaces.
Proceedings of the 22nd Eurographics Conference on Visualization, 2020

Glyph-Based Visualization of Affective States.
Proceedings of the 22nd Eurographics Conference on Visualization, 2020

A head-in-hand metaphor for user-centric direct camera control in virtual reality.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

Controllable Caustic Animation Using Vector Fields.
Proceedings of the 41st Annual Conference of the European Association for Computer Graphics, 2020

2019
Visual Analysis of Aneurysm Data using Statistical Graphics.
IEEE Trans. Vis. Comput. Graph., 2019

Objective Vortex Corelines of Finite-sized Objects in Fluid Flows.
IEEE Trans. Vis. Comput. Graph., 2019

Visualization of Neural Network Predictions for Weather Forecasting.
Comput. Graph. Forum, 2019

Stylized Image Triangulation.
Comput. Graph. Forum, 2019

Robust Reference Frame Extraction from Unsteady 2D Vector Fields with Convolutional Neural Networks.
Comput. Graph. Forum, 2019

Visualization of Clouds and Atmospheric Air Flows.
IEEE Computer Graphics and Applications, 2019

The Effect of Elastic Feedback on the Perceived User Experience and Presence of Travel Methods in Immersive Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Simulation and Visualization of Fluid Flows Around Real Objects in Augmented Reality.
Proceedings of the 21st Eurographics Conference on Visualization, 2019

Objective Finite-Time Saddles and their Connection to FTLE.
Proceedings of the 21st Eurographics Conference on Visualization, 2019

2018
Visualizing the Phase Space of Heterogeneous Inertial Particles in 2D Flows.
Comput. Graph. Forum, 2018

The State of the Art in Vortex Extraction.
Comput. Graph. Forum, 2018

Management of Cerebral Aneurysm Descriptors based on an Automatic Ostium Extraction.
IEEE Computer Graphics and Applications, 2018

Correlated Point Sampling for Geospatial Scalar Field Visualization.
Proceedings of the 23rd International Symposium on Vision, Modeling, and Visualization, 2018

Parameter Space Comparison of Inertial Particle Models.
Proceedings of the 23rd International Symposium on Vision, Modeling, and Visualization, 2018

Visualization and Analysis of Deep Water Asteroid Impacts.
Proceedings of the 2018 IEEE Scientific Visualization Conference, 2018

Big Data Landscapes in Virtual Reality using Glyph-Based Visualizations.
Proceedings of VisBIA 2018 - Workshop on Visual Interfaces for Big Data Environments in Industrial Applications Co-located with AVI 2018 - International Conference on Advanced Visual Interfaces, Resort Riva del Sole, Castiglione della Pescaia,, 2018

2017
Backward Finite-Time Lyapunov Exponents in Inertial Flows.
IEEE Trans. Vis. Comput. Graph., 2017

Generic objective vortices for flow visualization.
ACM Trans. Graph., 2017

Decoupled Opacity Optimization for Points, Lines and Surfaces.
Comput. Graph. Forum, 2017

Flow-Induced Inertial Steady Vector Field Topology.
Comput. Graph. Forum, 2017

Finite Time Steady Vector Field Topology - Theoretical Foundation and 3D Case.
Proceedings of the 22nd International Symposium on Vision, Modeling, and Visualization, 2017

2016
Rotation Invariant Vortices for Flow Visualization.
IEEE Trans. Vis. Comput. Graph., 2016

Source Inversion by Forward Integration in Inertial Flows.
Comput. Graph. Forum, 2016

Inertial Steady 2D Vector Field Topology.
Comput. Graph. Forum, 2016

Stylized Caustics: Progressive Rendering of Animated Caustics.
Comput. Graph. Forum, 2016

MCFTLE: Monte Carlo Rendering of Finite-Time Lyapunov Exponent Fields.
Comput. Graph. Forum, 2016

Visualizing Volcanic Clouds in the Atmosphere and Their Impact on Air Traffic.
IEEE Computer Graphics and Applications, 2016

Singularities of the Inertial Flow Map Gradient.
Proceedings of the 21st International Symposium on Vision, Modeling, and Visualization, 2016

Smart Prototyping - Improving the Evaluation of Design Concepts Using Virtual Reality.
Proceedings of the Virtual, Augmented and Mixed Reality, 2016

Sichtbarkeitsoptimierung und Massebehaftete Partikel in der Strömungsvisualisierung.
Proceedings of the Ausgezeichnete Informatikdissertationen 2016, 2016

2015
Illumination-driven Mesh Reduction for Accelerating Light Transport Simulations.
Comput. Graph. Forum, 2015

Finite-Time Mass Separation for Comparative Visualizations of Inertial Particles.
Comput. Graph. Forum, 2015

Consistent Scene Editing by Progressive Difference Images.
Comput. Graph. Forum, 2015

Player-adaptive Spelunky level generation.
Proceedings of the 2015 IEEE Conference on Computational Intelligence and Games, 2015

Aughanded Virtuality - the hands in the virtual environment.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015

2014
Vortex Cores of Inertial Particles.
IEEE Trans. Vis. Comput. Graph., 2014

Sets of Globally Optimal Stream Surfaces for Flow Visualization.
Comput. Graph. Forum, 2014

Opacity Optimization for Surfaces.
Comput. Graph. Forum, 2014

Hierarchical opacity optimization for sets of 3D line fields.
Comput. Graph. Forum, 2014

Distributed Out-of-Core Stochastic Progressive Photon Mapping.
Comput. Graph. Forum, 2014

Coherent View-Dependent Streamlines for Understanding Blood Flow.
Proceedings of the 16th Eurographics Conference on Visualization, 2014

RTRGO: Enhancing the GU-MLT-LT System for Sentiment Analysis of Short Messages.
Proceedings of the 8th International Workshop on Semantic Evaluation, 2014

Saccade Detection and Processing for Enhancing 3D Visualizations in Real-Time.
Proceedings of the HCI International 2014 - Posters' Extended Abstracts, 2014

2013
Opacity optimization for 3D line fields.
ACM Trans. Graph., 2013

Mass-Dependent Integral Curves in Unsteady Vector Fields.
Comput. Graph. Forum, 2013

Trajectory Density Projection for Vector Field Visualization.
Proceedings of the 15th Eurographics Conference on Visualization, 2013

GU-MLT-LT: Sentiment Analysis of Short Messages using Linguistic Features and Stochastic Gradient Descent.
Proceedings of the 7th International Workshop on Semantic Evaluation, 2013

2012
GPU-accelerated Interactive Material Aging.
Proceedings of the 17th International Workshop on Vision, Modeling, and Visualization, 2012

2011
A View-Dependent and Inter-Frame Coherent Visualization of Integral Lines using Screen Contribution.
Proceedings of the 16th International Workshop on Vision, Modeling, and Visualization, 2011

2009
A Treatment Outcome Prediction Model of Visual Field Recovery Using Self-Organizing Maps.
IEEE Trans. Biomed. Eng., 2009

2007
Coordinate-Transformation Module Connecting the Visual Cortex and the Visual Space.
Proceedings of the International Conference on Artificial Intelligence and Pattern Recognition, 2007

2005
Modeling of Neuromorphic Vision Sensors in ODE.
Proceedings of the 2005 IEEE International Conference on Robotics and Automation, 2005

2003
Echo State Networks for Mobile Robot Modeling and Control.
Proceedings of the RoboCup 2003: Robot Soccer World Cup VII, 2003


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