Kamran Khowaja

Orcid: 0000-0002-0624-2428

According to our database1, Kamran Khowaja authored at least 16 papers between 2007 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
Gauge Object Oriented Programming in Student's Learning Performance, Normalized Learning Gains and Perceived Motivation with Serious Games.
Inf., 2021

Towards the Mixed-Reality Platform for the Learning of Children with Autism Spectrum Disorder (ASD): A Case Study in Qatar.
Proceedings of the HCI in Games: Serious and Immersive Games, 2021

2020
A systematic review of modalities in computer-based interventions (CBIs) for language comprehension and decoding skills of children with autism spectrum disorder (ASD).
Univers. Access Inf. Soc., 2020

Correction to: A framework to design vocabulary-based serious games for children with autism spectrum disorder (ASD).
Univers. Access Inf. Soc., 2020

A framework to design vocabulary-based serious games for children with autism spectrum disorder (ASD).
Univers. Access Inf. Soc., 2020

Augmented Reality for Learning of Children and Adolescents With Autism Spectrum Disorder (ASD): A Systematic Review.
IEEE Access, 2020

The Effects of Visual Stimuli on Attention in Children With Autism Spectrum Disorder: An Eye-Tracking Study.
IEEE Access, 2020

Preliminary Evaluation of Interactive Search Engine Interface for Visually Impaired Users.
IEEE Access, 2020

Mobile Augmented Reality App for Children with Autism Spectrum Disorder (ASD) to Learn Vocabulary (MARVoc): From the Requirement Gathering to Its Initial Evaluation.
Proceedings of the HCI in Games, 2020

2019
Serious Game for Children with Autism to Learn Vocabulary: An Experimental Evaluation.
Int. J. Hum. Comput. Interact., 2019

Clinical text classification research trends: Systematic literature review and open issues.
Expert Syst. Appl., 2019

Accessibility or Usability of the User Interfaces for Visually Impaired Users? A Comparative Study.
Proceedings of the Universal Access in Human-Computer Interaction. Theory, Methods and Tools, 2019

Attention Assessment: Evaluation of Facial Expressions of Children with Autism Spectrum Disorder.
Proceedings of the Universal Access in Human-Computer Interaction. Multimodality and Assistive Environments, 2019

2018
Accessibility or Usability of InteractSE? A Heuristic Based Approach to Evaluate Proposed Search Engine for the Visually Impaired Users.
CoRR, 2018

2008
Analysis of MANET Routing Protocols under TCP Vegas with Mobility Consideration.
Proceedings of the Wireless Networks, 2008

2007
Visual Agent Programming (VAP): An Interactive System to Program Animated Agents.
Proceedings of the Human Interface and the Management of Information. Methods, 2007


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