Siti Salwah Salim

Orcid: 0000-0002-0594-1382

According to our database1, Siti Salwah Salim authored at least 53 papers between 1997 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2021
Determining the adaptation data saturation of ASR systems for dysarthric speakers.
Int. J. Speech Technol., 2021

Analyzing students' experience in programming with computational thinking through competitive, physical, and tactile games: the quadrilateral method approach.
Turkish J. Electr. Eng. Comput. Sci., 2021

2020
A systematic review of modalities in computer-based interventions (CBIs) for language comprehension and decoding skills of children with autism spectrum disorder (ASD).
Univers. Access Inf. Soc., 2020

Correction to: A framework to design vocabulary-based serious games for children with autism spectrum disorder (ASD).
Univers. Access Inf. Soc., 2020

A framework to design vocabulary-based serious games for children with autism spectrum disorder (ASD).
Univers. Access Inf. Soc., 2020

Augmented Reality for Learning of Children and Adolescents With Autism Spectrum Disorder (ASD): A Systematic Review.
IEEE Access, 2020

Shared Mental Model Processing in Visualization Technologies: A Review of Fundamental Concepts and a Guide to Future Research in Human-Computer Interaction.
Proceedings of the Engineering Psychology and Cognitive Ergonomics. Mental Workload, Human Physiology, and Human Energy, 2020

Mobile Augmented Reality App for Children with Autism Spectrum Disorder (ASD) to Learn Vocabulary (MARVoc): From the Requirement Gathering to Its Initial Evaluation.
Proceedings of the HCI in Games, 2020

2019
Speech pronunciation practice system for speech-impaired children: a systematic review of impacts and functionality.
Univers. Access Inf. Soc., 2019

An FPN-based classification method for speech intelligibility detection of children with speech impairments.
Soft Comput., 2019

Adaptive neuro-fuzzy inference system for evaluating dysarthric automatic speech recognition (ASR) systems: a case study on MVML-based ASR.
Soft Comput., 2019

Meta-analysis of evaluation methods and metrics used in context-aware scholarly recommender systems.
Knowl. Inf. Syst., 2019

Serious Game for Children with Autism to Learn Vocabulary: An Experimental Evaluation.
Int. J. Hum. Comput. Interact., 2019

2018
A risk poker based testing model for Scrum.
Comput. Syst. Sci. Eng., 2018

2017
Survey of communication and awareness as the most relevant socio-technical aspects of requirements-driven collaboration among software development teams.
IET Softw., 2017

Patterns of Collaboration Driven by Requirements in Agile Software Development Teams - Findings from a Multiple Case Study.
Proceedings of the Requirements Engineering: Foundation for Software Quality, 2017

2016
Gamification Solutions to Enhance Software User Engagement - A Systematic Review.
Int. J. Hum. Comput. Interact., 2016

Reflections on eLearning Storyboard for Interaction Design.
Proceedings of the Learning and Collaboration Technologies, 2016

2015
A systematic review of shared visualisation to achieve common ground.
J. Vis. Lang. Comput., 2015

Exploring the influence of general and specific factors on the recognition accuracy of an ASR system for dysarthric speaker.
Expert Syst. Appl., 2015

A systematic review of scholar context-aware recommender systems.
Expert Syst. Appl., 2015

A systematic literature review on agile requirements engineering practices and challenges.
Comput. Hum. Behav., 2015

A framework to study requirements-driven collaboration among agile teams: Findings from two case studies.
Comput. Hum. Behav., 2015

A reflection on agile requirements engineering: solutions brought and challenges posed.
Proceedings of the Scientific Workshop Proceedings of the XP2015, 2015

2014
Visual interface for searching and browsing children's WebOPAC.
Univers. Access Inf. Soc., 2014

Real-time frequency-based noise-robust Automatic Speech Recognition using Multi-Nets Artificial Neural Networks: A multi-views multi-learners approach.
Neurocomputing, 2014

Artificial neural networks as speech recognisers for dysarthric speech: Identifying the best-performing set of MFCC parameters and studying a speaker-independent approach.
Adv. Eng. Informatics, 2014

Age-based factors in the interface design of CAPT systems for children.
Proceedings of the 4st Workshop on Child, Computer and Interaction, 2014

Towards Integrating Emotion Management Strategies in Intelligent Tutoring System Used by Children.
Proceedings of the Pervasive Computing Paradigms for Mental Health, 2014

A Review of Storyboard Tools, Concepts and Frameworks.
Proceedings of the Learning and Collaboration Technologies. Designing and Developing Novel Learning Experiences, 2014

2013
Effects of Collaborative Web Based Vocational Education and Training (VET) on Learning Outcomes.
Comput. Educ., 2013

Expanding Empirical Studies to Better Understand Requirements-driven Collaboration.
Proceedings of Requirements Engineering@Brazil 2013, Rio de Janeiro, Brazil, July 16, 2013, 2013

Studying relevant socio-technical aspects of requirements-driven collaboration in agile teams.
Proceedings of the Third IEEE International Workshop on Empirical Requirements Engineering, 2013

2012
Structuring persistent chat conversations: experimental results of the chatsistance tool.
Knowl. Inf. Syst., 2012

Investigating cognitive task difficulties and expert skills in e-Learning storyboards using a cognitive task analysis technique.
Comput. Educ., 2012

2011
Framework for component model selection.
IET Softw., 2011

State of component models usage: justifying the need for a component model selection framework.
Int. Arab J. Inf. Technol., 2011

Zest based visualization for requirements negotiation.
Int. Arab J. Inf. Technol., 2011

Properties for Component Model: The definition Perspective.
Comput. Informatics, 2011

Exploring Children's Requirements for the Graphic Design of WebOPAC.
Proceedings of the Human-Computer Interaction. Users and Applications, 2011

Features to Support Persistent Chat Conversation.
Proceedings of the Online Communities and Social Computing, 2011

2010
Problems in requirements engineering education: a survey.
Proceedings of the FIT '10, 2010

2009
Usability Evaluation of Graphic Design for Ilmu's Interface.
Proceedings of the Human-Computer Interaction. New Trends, 13th International Conference, 2009

Current Practice, Problems and Factors in COSD Application - A Component Users Perspective.
Proceedings of the 8th IEEE/ACIS International Conference on Computer and Information Science, 2009

2008
Refinement of Component Model Standards and Conventions.
Proceedings of the High Confidence Software Reuse in Large Systems, 2008

2007
The Development of a Simplified Process Model for CBSD.
Int. Arab J. Inf. Technol., 2007

A Conceptual Design for Children's WebOPAC Interface: Graphic Design Issues.
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007

2005
LiSER: A Software Experience Management Tool to Support Organisational Learning in Software Development Organisations.
Int. Arab J. Inf. Technol., 2005

Designing a Multimedia-Based Cognitive Tool for Solving Word Problems Involving Fractions.
Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies, 2005

2004
Potential of Computer-Supported Collaborative Learning Application Use in Malaysian Schools.
Int. Arab J. Inf. Technol., 2004

1999
Groupware for Role Support in Team Projects.
Proceedings of the Internet, Multimedia Systems and Applications, 1999

1998
An investigation into CSCW and IS.
PhD thesis, 1998

1997
Groupware: What You See Is What You Need?.
Proceedings of the Design of Computing Systems: Cognitive Considerations, 1997


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