Kazuki Takazawa

According to our database1, Kazuki Takazawa authored at least 29 papers between 2016 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
How Visually Impaired People Use Information Media and E-Commerce in Japan.
Proceedings of the HCI International 2022 Posters, 2022

2021
A Preliminary Study for Identification of Additive Manufactured Objects with Transmitted Images.
Proceedings of the Artificial Intelligence in HCI, 2021

Discussion of Intelligent Electric Wheelchairs for Caregivers and Care Recipients.
Proceedings of the HCI in Mobility, Transport, and Automotive Systems, 2021

2019
A design for optical cloaking display.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

Design Method of 3D-Printable Ergonomically Personalized Stabilizer.
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Human Body and Motion, 2019

2018
Trans-scale Playground: An Immersive Visual Telexistence System for Human Adaptation.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

Novel structure using quasirigid folding of voxel in Ron Resch pattern.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

Solar projector.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Transmissive mirror device based near-eye displays with wide field of view.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Make your own retinal projector: retinal near-eye displays via metamaterials.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Redesign of Cartesian Diver for Underwater Expression Combining Dynamic Fabrication with Non-contact Manipulation.
Proceedings of the HCI International 2018, 2018

Air Mounted Eyepiece: Optical See-Through HMD Design with Aerial Optical Functions.
Proceedings of the 9th Augmented Human International Conference, 2018

Exo-Balancer: Design Method of Personalized Stabilizers for Shooting Actions.
Proceedings of the 9th Augmented Human International Conference, 2018

Telewheelchair: the Remote Controllable Electric Wheelchair System combined Human and Machine Intelligence.
Proceedings of the 9th Augmented Human International Conference, 2018

2017
Ultrasonic Cuisine: Proposal of Ultrasonic Non-contact Stirring Methods.
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

Light field blender: designing optics and rendering methods for see-through and aerial near-eye display.
Proceedings of the SIGGRAPH Asia 2017 Technical Briefs, Bangkok, Thailand, November 27, 2017

Telewheelchair: a demonstration of the intelligent electric wheelchair system towards human-machine.
Proceedings of the SIGGRAPH Asia 2017 Emerging Technologies, Bangkok, Thailand, November 27, 2017

Aerial image on retroreflective particles.
Proceedings of the SIGGRAPH Asia 2017 Posters, Bangkok, Thailand, November 27 - 30, 2017, 2017

Morpho sculptures: digital fabrication methods of engraving flat materials into shape changing user interfaces.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Telewheelchair: The intelligent electric wheelchair system towards human-machine combined environmental supports.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Materialization of motions: tangible representation of dance movements for learning and archiving.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

LeviFab: stabilization and manipulation of digitally fabricated objects for superconductive levitation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Digital fabrication and manipulation method for underwater display and entertainment.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Cross-field haptics: Multiple direction haptics combined with magnetic and electrostatic fields.
Proceedings of the 2017 IEEE World Haptics Conference, 2017

Leaked light field from everyday material: designing material property remained light-field display.
Proceedings of the 8th Augmented Human International Conference, 2017

2016
Optical Marionette: Graphical Manipulation of Human's Walking Direction.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Graphical manipulation of human's walking direction with visual illusion.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Cross-field haptics: tactile device combined with magnetic and electrostatic fields for push-pull haptics.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Emerging Technologies, 2016

Cross-field haptics: push-pull haptics combined with magnetic and electrostatic fields.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016


  Loading...