Tatsuya Minagawa

Affiliations:
  • University of Tsukuba, Japan


According to our database1, Tatsuya Minagawa authored at least 11 papers between 2017 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2021
Goshuin 2.0: Construction of the World's Largest Goshuin Dataset and Automatic Generation System of Goshuin with Neural Style Transfer.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

Printed Absorbent: Inner Fluid Design with 3D Printed Object.
Proceedings of the HCI International 2021 - Posters - 23rd HCI International Conference, 2021

Development of a Telepresence System Using a Robot Controlled by Mobile Devices.
Proceedings of the HCI International 2021 - Posters - 23rd HCI International Conference, 2021

A Case Study of Augmented Physical Interface by Foot Access with 3D Printed Attachment.
Proceedings of the Design, User Experience, and Usability: Design for Diversity, Well-being, and Social Development, 2021

2020
A Preliminary Study on Understanding Voice-only Online Meetings Using Emoji-based Captioning for Deaf or Hard of Hearing Users.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020

2019
Augmented taste of wine by artificial climate room: Influence of temperature and humidity on taste evaluation.
Proceedings of the 10th Augmented Human International Conference 2019, 2019

2018
BOLCOF: base optimization for middle layer completion of 3D-printed objects without failure.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Design method of digitally fabricated spring glass pen.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

2017
You as a Puppet: Evaluation of Telepresence User Interface for Puppetry.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

LeviFab: stabilization and manipulation of digitally fabricated objects for superconductive levitation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

ReverseCAVE: providing reverse perspectives for sharing VR experience.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017


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