Ippei Suzuki

Orcid: 0000-0002-3518-2807

According to our database1, Ippei Suzuki authored at least 31 papers between 2016 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
Crossed half-silvered Mirror Array: Fabrication and Evaluation of a See-Through Capable DIY Crossed Mirror Array.
Proceedings of the ACM SIGGRAPH 2023 Posters, 2023

2022
See-Through Captions in a Museum Guided Tour: Exploring Museum Guided Tour for Deaf and Hard-of-Hearing People with Real-Time Captioning on Transparent Display.
Proceedings of the Computers Helping People with Special Needs, 2022

Retinal Viewfinder: Preliminary Study of Retinal Projection-Based Electric Viewfinder for Camera Devices.
Proceedings of the Human-Computer Interaction. Technological Innovation, 2022

Development and Evaluation of Systems to Enjoy a Wedding Reception for People with Low Vision.
Proceedings of the HCI International 2022 Posters, 2022

Feasibility Study for the Physical Load Evaluation of Construction Machine Ingress and Maintenance.
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Anthropometry, Human Behavior, and Communication, 2022

2021
EmojiCam: Emoji-Assisted Video Communication System Leveraging Facial Expressions.
Proceedings of the Human-Computer Interaction. Design and User Experience Case Studies, 2021

Development of a Telepresence System Using a Robot Controlled by Mobile Devices.
Proceedings of the HCI International 2021 - Posters - 23rd HCI International Conference, 2021

Discussion of Intelligent Electric Wheelchairs for Caregivers and Care Recipients.
Proceedings of the HCI in Mobility, Transport, and Automotive Systems, 2021

Interactive Eye Aberration Correction for Holographic Near-Eye Display.
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021

See-Through Captions: Real-Time Captioning on Transparent Display for Deaf and Hard-of-Hearing People.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021

2019
Let Your World Open: CAVE-based Visualization Methods of Public Virtual Reality towards a Shareable VR Experience.
Proceedings of the 10th Augmented Human International Conference 2019, 2019

2018
Make your own retinal projector: retinal near-eye displays via metamaterials.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

ReverseCAVE: CAVE-based Visualization Methods of Public VR Towards Shareable VR Experience.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Telewheelchair: the Remote Controllable Electric Wheelchair System combined Human and Machine Intelligence.
Proceedings of the 9th Augmented Human International Conference, 2018

2017
You as a Puppet: Evaluation of Telepresence User Interface for Puppetry.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

Demonstration of the unphotogenic light: protection from secret photography by small cameras.
Proceedings of the SIGGRAPH Asia 2017 Emerging Technologies, Bangkok, Thailand, November 27, 2017

Silk fabricator: using silkworms as 3D printers.
Proceedings of the SIGGRAPH Asia 2017 Posters, Bangkok, Thailand, November 27 - 30, 2017, 2017

Telewheelchair: a demonstration of the intelligent electric wheelchair system towards human-machine.
Proceedings of the SIGGRAPH Asia 2017 Emerging Technologies, Bangkok, Thailand, November 27, 2017

Unphotogenic light: high-speed projection method to prevent secret photography by small cameras.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Telewheelchair: The intelligent electric wheelchair system towards human-machine combined environmental supports.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

LeviFab: stabilization and manipulation of digitally fabricated objects for superconductive levitation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

ReverseCAVE: providing reverse perspectives for sharing VR experience.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Gushed Light Field: Video Showcase of Aerosol-Based Fog Display.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Holographic Whisper: Rendering Audible Sound Spots in Three-dimensional Space by Focusing Ultrasonic Waves.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Design method for gushed light field: aerosol-based aerial and instant display.
Proceedings of the 8th Augmented Human International Conference, 2017

2016
Gushed Diffusers: Fast-moving, Floating, and Lightweight Midair Display.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Optical Marionette: Graphical Manipulation of Human's Walking Direction.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Gushed light field: design method for aerosol-based fog display.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Posters, 2016

Yadori: mask-type user interface for manipulation of puppets.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Graphical manipulation of human's walking direction with visual illusion.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Transformed Human Presence for Puppetry.
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016


  Loading...