Keiko Ono

According to our database1, Keiko Ono authored at least 29 papers between 2011 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Furniture Recommendations Based on User Propensity and Furniture Style Compatibility.
IEEE Access, 2024

2023
Semantic Segmentation of Spine and Femur Bone Using Atrous Spatial Pyramid Pooling-based U-Net with Fully Connected CRF.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2023

Object-Aware Attention Branch Network for Interior Style Scene Recognition.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2023

2022
Prototyping Agents for Resolving Opinion Biases Toward Facilitating Sublation of Conflict in Web-based Discussions.
Proceedings of the IEEE International Conference on Agents, 2022

Textonmap optimization for spine segmentation using adaptive differential evolution.
Proceedings of the GECCO '22: Genetic and Evolutionary Computation Conference, Companion Volume, Boston, Massachusetts, USA, July 9, 2022

CNN structure optimization using differential evolution with individual dependent mechanism.
Proceedings of the GECCO '22: Genetic and Evolutionary Computation Conference, Companion Volume, Boston, Massachusetts, USA, July 9, 2022

Comparison of Different Keyphrase Extraction Algorithms for Supporting Problem Selection in Online Judge System.
Proceedings of the 29th Asia-Pacific Software Engineering Conference, 2022

2021
Self-Organized Subpopulation Based on Multiple Features in Genetic Programming on GPU.
J. Adv. Comput. Intell. Intell. Informatics, 2021

Differential Evolution Neural Network Optimization with Individual Dependent Mechanism.
Proceedings of the IEEE Congress on Evolutionary Computation, 2021

2020
Adaptive Mutation based on Population Distribution in DE with an individual-dependent mechanism.
Proceedings of the 59th Annual Conference of the Society of Instrument and Control Engineers of Japan, 2020

2019
Enhancing Island Model Genetic Programming by Controlling Frequent Trees.
J. Artif. Intell. Soft Comput. Res., 2019

User-friendly Interior Design Recommendation.
Proceedings of the SIGGRAPH Asia 2019 Posters, 2019

Textonboost based on differential evolution.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2019

A New Probabilistic Tree Expression for Probabilistic Model Building Genetic Programming.
Proceedings of the Computational Science/Intelligence and Applied Informatics, 2019

2018
Effectiveness of Multi-step Crossover in Extrapolation Domain for Genetic Programming.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2018

Accelerating genetic programming using pycuda.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2018

2017
Adaptive GA-based AR-hidden Markov model for time series forecasting.
Proceedings of the 2017 IEEE Congress on Evolutionary Computation, 2017

Landscape estimation of decision-tree induction based on grammatical Evolution using rank correlation.
Proceedings of the 2017 IEEE Congress on Evolutionary Computation, 2017

3D surface registration using estimated local shape variation.
Proceedings of the IEEE Conference on Control Technology and Applications, 2017

2016
Probabilistic Model-Based Multistep Crossover for Genetic Programming.
Proceedings of the 2016 Joint 8th International Conference on Soft Computing and Intelligent Systems (SCIS) and 17th International Symposium on Advanced Intelligent Systems (ISIS), 2016

Distributed light brightness control based on cuSASGP.
Proceedings of the IEEE Congress on Evolutionary Computation, 2016

2015
A CUDA-based self-adaptive subpopulation model in genetic programming: cuSASGP.
Proceedings of the IEEE Congress on Evolutionary Computation, 2015

2014
Assembling bloat control strategies in genetic programming for image noise reduction.
Proceedings of the 14th International Conference on Intelligent Systems Design and Applications, 2014

2013
Visualizing attractive periods of popular photo spots using Flickr data.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Island model genetic programming based on frequent trees.
Proceedings of the IEEE Congress on Evolutionary Computation, 2013

2012
Depth-dependent crossover in genetic programming with frequent trees.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2012

Predicting missing links in social networks with hierarchical dirichlet processes.
Proceedings of the 2012 International Joint Conference on Neural Networks (IJCNN), 2012

Effectiveness of Multi-step Crossover Fusions in genetic programming.
Proceedings of the IEEE Congress on Evolutionary Computation, 2012

2011
An optimization algorithm to provide individual illuminance using LED ceiling lights and verification at the actual office.
Proceedings of the IEEE International Conference on Systems, 2011


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