Kohei Matsumura

Orcid: 0000-0001-6397-7255

According to our database1, Kohei Matsumura authored at least 45 papers between 2012 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2024
Pseudo-eating behavior of service robot to improve the trustworthiness of product recommendations.
Adv. Robotics, March, 2024

2023
Investigating the crowd-drawing effect, on passersby, of pseudo-crowds using multiple robots.
Adv. Robotics, March, 2023

Changes in Embarrassment Through Repeated Interactions with Robots in Public Spaces.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023

Investigating the Influence of Task-dependent and Task-independent Robot Behavior on the Impression of Robots and the User Experience.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023

2022
An Estimation Framework for Passerby Engagement Interacting with Social Robots.
CoRR, 2022

Investigation on Enhancement of the Sense of Life in Safari Park Online Tours with Animal Breathing Reproduction System.
Proceedings of the Ninth International Conference on Animal-Computer Interaction, 2022

2021
Construction of a Switching Support System for Live Broadcast of Oral Presentation.
J. Inf. Process., 2021

Pokerepo Join: Construction of a Virtual Companion Experience System.
Proceedings of the Human-Computer Interaction. Design and User Experience Case Studies, 2021

2020
A Smiley Face Icon Creator for Evaluating Emotion with Children.
Proceedings of the AsianCHI '20: Proceedings of the 2020 Symposium on Emerging Research from Asia and on Asian Contexts and Cultures, 2020

2019
PokeRepo Go++: One-man Live Reporting System with a Commentator Function.
Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video, 2019

eSense Veers: A Case Study of Acoustical Manipulation in Walking without Sight both on Subtle and Overt Conditions.
Proceedings of the 1st International Workshop on Earable Computing, 2019

Long-Term Value of Social Robots through the Eyes of Expert Users.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Acoustic Probing for Estimating the Storage Time and Firmness of Tomatoes and Mandarin Oranges.
CoRR, 2018

Reduction of Communication Cost for Edge-Heavy Sensor using Divided CNN.
Proceedings of the 24th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2018

PoChotto: Quotes Searching System for Supporting Anime Music Video Creation.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

YUGE: Collecting and Evaluating Gestures in a Playful Way.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Doff the Wearable Devices: A Case Study of Ephemeral Experience While Charging Wireless Earbuds.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Trapunta Attori: AMV Creation Support System Focusing on Characters in a Video.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

What's Going On?: A Disaster in Disaster Communication Between Medical Teams at Hospitals.
Proceedings of the Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2018

2017
Analyzing Listeners' Empathy by Their Nonverbal Behaviors in Bibliobattle.
J. Inf. Process., 2017

Embodiment of Guidance Robot Encourages Conversation among Visitors.
J. Inf. Process., 2017

On Active Passengering: Supporting In-Car Experiences.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Vetrina Attori: Scene Seek Support System Focusing on Characters in a Video.
Proceedings of the Entertainment Computing - ICEC 2017, 2017

Development of artificial haptic model for human tactile sense using machine learning.
Proceedings of the 2017 IEEE SENSORS, Glasgow, United Kingdom, October 29, 2017

When should the Health Promotion Agent Recommend the User to Walk?: Approach for Searching an Appropriate Walking Pattern for the User.
Proceedings of the 5th International Conference on Human Agent Interaction, 2017

Design of Virtual Tea Ceremony "Otemae" from Remote Place Using Haptic Retargeting.
Proceedings of the 2017 International Conference on Culture and Computing, 2017

Improving Relationships between Parents and Children in Shopping Malls by Using a Digital Treasure Hunting Game.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017

2016
Probabilistic Model-Based Multistep Crossover for Genetic Programming.
Proceedings of the 2016 Joint 8th International Conference on Soft Computing and Intelligent Systems (SCIS) and 17th International Symposium on Advanced Intelligent Systems (ISIS), 2016

Japanese HCI Symposium: Emerging Japanese HCI Research Collection.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Reporting Solo: A Design of Supporting System for Solo Live Reporting.
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016

2015
Synthesis of omnidirectional movie using a set of key frame panoramic images.
Proceedings of the 2015 IEEE Virtual Reality, 2015

InCamShare: An Automatic Playlist Creator Employs Users' Shared Experience on Mobile Devices.
Proceedings of the 2015 IEEE 12th Intl Conf on Ubiquitous Intelligence and Computing and 2015 IEEE 12th Intl Conf on Autonomic and Trusted Computing and 2015 IEEE 15th Intl Conf on Scalable Computing and Communications and Its Associated Workshops (UIC-ATC-ScalCom), 2015

Studying User-Defined Gestures Toward Off the Screen Interactions.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

Treasure hunt game to persuade visitors to walk around a shopping mall.
Proceedings of the IEEE 4th Global Conference on Consumer Electronics, 2015

Stick'n conversation: stick in-car conversation into places using multi person finger pointing gestures.
Proceedings of the Adjunct Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015

2014
Robot behavior designed to encourage conversations between visitors in an exhibition space.
Proceedings of the 23rd IEEE International Symposium on Robot and Human Interactive Communication, 2014

What Are You Talking About While Driving?: An Analysis of In-car Conversations Aimed at Conversation Sharing.
Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014

CarCast: a framework for situated in-car conversation sharing.
Proceedings of the 5th Augmented Human International Conference, 2014

2013
Promoting Socialization of schoolchildren using a teleoperated Android: an Interaction Study.
Int. J. Humanoid Robotics, 2013

CameraMatch: automatic recognition of subjects using smartphones-toward entertaining photo sessions.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Visualization of Life Patterns through Deformation of Maps Based on Users' Movement Data.
Proceedings of the Active Media Technology - 9th International Conference, 2013

Poster: Puppetooner: A puppet-based system to interconnect real and virtual spaces for 3D animations.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013

2012
Blockon: a block based buildable remote controller.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012

Universal earphones: earphones with automatic side and shared use detection.
Proceedings of the 17th International Conference on Intelligent User Interfaces, 2012

How does telenoid affect the communication between children in classroom setting?
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012


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