Keishiro Uragaki

According to our database1, Keishiro Uragaki authored at least 5 papers between 2016 and 2023.

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Bibliography

2023
Displacement Projection Mapping: a Projection Method to Add Geometric Features beyond the Boundary of the Real Object.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

2022
Dressi: A Hardware-Agnostic Differentiable Renderer with Reactive Shader Packing and Soft Rasterization.
Comput. Graph. Forum, 2022

2018
Sand to Water: Manipulation of Liquidness Perception with Fluidized Sand and Spatial Augmented Reality.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

Behind-the-mask: a face-through head-mounted display.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

2016
Sequential pattern mining on electronic medical records with handling time intervals and the efficacy of medicines.
Proceedings of the IEEE Symposium on Computers and Communication, 2016


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