Hikari Takehara

According to our database1, Hikari Takehara authored at least 5 papers between 2016 and 2022.

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Bibliography

2022
Dressi: A Hardware-Agnostic Differentiable Renderer with Reactive Shader Packing and Soft Rasterization.
Comput. Graph. Forum, 2022

2021
4DComplete: Non-Rigid Motion Estimation Beyond the Observable Surface.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

2018
Toward More Believable VR by Smooth Transition Between Real and Virtual Environments via Omnidirectional Video.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

2016
Moving object detection from a point cloud using photometric and depth consistencies.
Proceedings of the 23rd International Conference on Pattern Recognition, 2016

3D shape template generation from RGB-D images capturing a moving and deforming object.
Proceedings of the 3D Image Processing, 2016


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