Kevin Gold

According to our database1, Kevin Gold authored at least 23 papers between 2004 and 2013.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2013
Utility discounting explains informational website traffic patterns before a hurricane.
Proceedings of the 22nd International World Wide Web Conference, 2013

An Expectation Maximization Approach to Detecting Compromised Remote Access Accounts.
Proceedings of the Twenty-Sixth International Florida Artificial Intelligence Research Society Conference, 2013

Modeling how thinking about the past and future impacts network traffic with the gosmr architecture.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013

Learning to Efficiently Pursue Communication Goals on the Web with the GOSMR Architecture.
Proceedings of the Twenty-Seventh AAAI Conference on Artificial Intelligence, 2013

2011
Special Track on Games and Entertainment.
Proceedings of the Twenty-Fourth International Florida Artificial Intelligence Research Society Conference, 2011

Comparing Matrix Decomposition Methods for Meta-Analysis and Reconstruction of Cognitive Neuroscience Results.
Proceedings of the Twenty-Fourth International Florida Artificial Intelligence Research Society Conference, 2011

Trigram Timmies and Bayesian Johnnies: Probabilistic Models of Personality in Dominion.
Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2011

2010
Using information gain to build meaningful decision forests for multilabel classification.
Proceedings of the 2010 IEEE 9th International Conference on Development and Learning, 2010

Learning to Identify and Track Imaginary Objects Implied by Gestures.
Proceedings of the Twenty-Third International Florida Artificial Intelligence Research Society Conference, 2010

Designer-Driven Intention Recognition in an Action-Adventure Game Using Fast Forward Bayesian Models.
Proceedings of the Twenty-Third International Florida Artificial Intelligence Research Society Conference, 2010

Leveraging gesture and voice data to improve group brainstorming.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Using Machine Translation to Convert Between Difficulties in Rhythm Games.
Proceedings of the Sixth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2010

Training Goal Recognition Online from Low-Level Inputs in an Action-Adventure Game.
Proceedings of the Sixth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2010

Toward Fast Mapping for Robot Adjective Learning.
Proceedings of the Dialog with Robots, 2010

2009
Using probabilistic reasoning over time to self-recognize.
Robotics Auton. Syst., 2009

Robotic vocabulary building using extension inference and implicit contrast.
Artif. Intell., 2009

An information pipeline model of human-robot interaction.
Proceedings of the 4th ACM/IEEE International Conference on Human Robot Interaction, 2009

2007
Young researchers' views on the current and future state of HRI.
Proceedings of the Second ACM SIGCHI/SIGART Conference on Human-Robot Interaction, 2007

A Robot That Uses Existing Vocabulary to Infer Non-Visual Word Meanings from Observation.
Proceedings of the Twenty-Second AAAI Conference on Artificial Intelligence, 2007

2006
Learning acceptable windows of contingency.
Connect. Sci., 2006

Social development [robots].
IEEE Comput. Intell. Mag., 2006

Using context and sensory data to learn first and second person pronouns.
Proceedings of the 1st ACM SIGCHI/SIGART Conference on Human-Robot Interaction, 2006

2004
Motion-based robotic self-recognition.
Proceedings of the 2004 IEEE/RSJ International Conference on Intelligent Robots and Systems, Sendai, Japan, September 28, 2004


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