Kohe Tokoi

According to our database1, Kohe Tokoi authored at least 7 papers between 2006 and 2015.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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Links

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Bibliography

2015
Real-time rendering of subsurface scattering according to translucency magnitude.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2009
Particle Based Skinning.
Proceedings of the Sixth International Conference on Computer Graphics, 2009

2008
The planetary simulator for understanding planetary phenomena by multiple viewpoints.
Int. J. Adv. Intell. Paradigms, 2008

The Planetary Simulator for Generalized Understanding of Astronomical Phenomena from Various Viewpoints.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2008

Interactive Learning Environment for Astronomy with Finger Pointing and Augmented Reality.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

The Learning Environment for Stars and Constellations in the Real World with Finger Pointing.
Proceedings of the 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2008

2006
A Shadow Buffer Technique for Simulating Snow-Covered Shapes.
Proceedings of the Third International Conference on Computer Graphics, 2006


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