Lars Wieneke

Orcid: 0000-0001-6248-8644

According to our database1, Lars Wieneke authored at least 19 papers between 2004 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2022
From #MuseumAtHome to #AtHomeAtTheMuseum: Digital Museums and Dialogical Engagement Beyond the COVID-19 Pandemic.
ACM Journal on Computing and Cultural Heritage, 2022

Grenzüberschreitendes Textmining von Historischen Zeitungen - Das impresso-Projekt zwischen Text- und Bildverarbeitung, Design und Geschichtswissenschaft.
Proceedings of the 8. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2022

2021
Casual Leisure in Rich-Prospect: Advancing Visual Information Behavior for Digital Museum Collections.
ACM Journal on Computing and Cultural Heritage, 2021

2020
How to read the 52.000 pages of the British Journal of Psychiatry? A collaborative approach to source exploration.
J. Data Min. Digit. Humanit., 2020

Historical Newspaper Content Mining: Revisiting the impresso Project's Challenges in Text and Image Processing, Design and Historical Scholarship.
Proceedings of the 15th Annual International Conference of the Alliance of Digital Humanities Organizations, 2020

Topics, buckets, and psychiatry. On the collective creation of a corpus exploration tool.
Proceedings of the 15th Annual International Conference of the Alliance of Digital Humanities Organizations, 2020

2016
Introducing HistoGraph 2: Exploration of Cultural Heritage Documents Based on Co-Occurrence Graphs.
Proceedings of the 11th Annual International Conference of the Alliance of Digital Humanities Organizations, 2016

Adding Value to a Research Infrastructure Through User-contributed ePublications.
Proceedings of the 11th Annual International Conference of the Alliance of Digital Humanities Organizations, 2016

Prototypes as Thinking through Making. Decision Points and Evaluation in Prototyping a Visualisation Framework for Historical Documents.
Proceedings of the 11th Annual International Conference of the Alliance of Digital Humanities Organizations, 2016

histoGraph: Graphbasierte Exploration und Crowdbasierte Indexierung.
Proceedings of the 3. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2016

2015
Interactive Networks for Digital Cultural Heritage Collections - Scoping the Future of HistoGraph.
Proceedings of the Engineering the Web in the Big Data Era - 15th International Conference, 2015

2014
histoGraph as a Demonstrator for Domain Specific Challenges to Crowd-Sourcing.
Proceedings of the Social Informatics - SocInfo 2014 International Workshops, Barcelona, 2014

HistoGraph - A Visualization Tool for Collaborative Analysis of Networks from Historical Social Multimedia Collections.
Proceedings of the 18th International Conference on Information Visualisation, 2014

Building the social graph of the History of European Integration: A pipeline for the Integration of Human and Machine Computation.
Proceedings of the 9th Annual International Conference of the Alliance of Digital Humanities Organizations, 2014

The History of Europe App - A pipeline for Humanist-Machine Interaction in the Digital Humanities.
Proceedings of the 1. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2014

2013
Building the Social Graph of the History of European Integration - A Pipeline for Humanist-Machine Interaction in the Digital Humanities.
Proceedings of the Social Informatics, 2013

Interactive Networks for Digital Cultural Heritage Collections: Scoping the Future of HistoGraph.
Proceedings of the Third Conference on Digital Humanities in Luxembourg with a Special Focus on Reading Historical Sources in the Digital Age, 2013

2010
An analysis of productive user contributions in digital media applications for museums and cultural heritage.
PhD thesis, 2010

2004
An Example for Location Sensitive Media Integration: Re-discovering the Place Itself as a Medium by Adding Technology.
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2004


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