Jasminko Novak

Orcid: 0000-0001-8296-3350

According to our database1, Jasminko Novak authored at least 60 papers between 1999 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Toward a Design Theory of User-Centered Score Mechanics for Gamified Competency Development.
Inf. Syst. Manag., 2023

2022
Transferring AI Explainability to User-Centered Explanations of Complex COVID-19 Information.
Proceedings of the HCI International 2022 - Late Breaking Papers: Interacting with eXtended Reality and Artificial Intelligence, 2022

2021
Improving Energy Efficiency in Tertiary Buildings Through User-Driven Recommendations Delivered on Optimal Micro-moments.
Proceedings of the Artificial Intelligence Applications and Innovations. AIAI 2021 IFIP WG 12.5 International Workshops, 2021

Explainable Needn't Be (Much) Less Accurate: Evaluating an Explainable AI Dashboard for Energy Forecasting.
Proceedings of the Artificial Intelligence Applications and Innovations. AIAI 2021 IFIP WG 12.5 International Workshops, 2021

2020
Exploring gamified persuasive system design for energy saving.
J. Enterp. Inf. Manag., 2020

Combining Machine Learning with Visual Analytics for Explainable Forecasting of Energy Demand in Prosumer Scenarios.
Proceedings of the 17th International Conference on Mobile Systems and Pervasive Computing (MobiSPC 2020) / The 15th International Conference on Future Networks and Communications (FNC-2020) / The 10th International Conference on Sustainable Energy Information Technology, 2020

2019
Designing an integrated socio-technical behaviour change system for energy saving.
Energy Inform., 2019

Visualizing and gamifying consumption data for resource saving: challenges, lessons learnt and a research agenda for the future.
Energy Inform., 2019

IEEE Access Special Section Editorial: Social Computing Applications for Smart Cities.
IEEE Access, 2019

User-Centered Visual Analytics Approach for Interactive and Explainable Energy Demand Analysis in Prosumer Scenarios.
Proceedings of the Computer Vision Systems, 12th International Conference, 2019

2018
Demo Abstract: SmartH2O, demonstrating the impact of gamification technologies for saving water.
Comput. Sci. Res. Dev., 2018

A Survey on the Design of Gamified Systems for Energy and Water Sustainability.
Games, 2018

Integrating behavioural change and gamified incentive modelling for stimulating water saving.
Environ. Model. Softw., 2018

A Design Framework for Adaptive Gamification Applications.
Proceedings of the 51st Hawaii International Conference on System Sciences, 2018

2017
enCOMPASS - An integrative approach to behavioural change for energy saving.
Proceedings of the Global Internet of Things Summit, 2017

Towards adaptive Gamification: a synthesis of current Developments.
Proceedings of the 25th European Conference on Information Systems, 2017

2016
A Crowd-Powered System for Fashion Similarity Search.
ACM Trans. Intell. Syst. Technol., 2016

Behavioural role analysis for multi-faceted communication campaigns in Twitter.
Proceedings of the 8th ACM Conference on Web Science, 2016


2015
Integrating Real and Digital Games with Data Analytics for Water Consumption Behavioral Change: A Demo.
Proceedings of the 8th IEEE/ACM International Conference on Utility and Cloud Computing, 2015

Bridging the Utilitarian-Hedonic Divide in Crowdsourcing Applications.
Proceedings of the Fourth International Workshop on Crowdsourcing for Multimedia, 2015

Explorative analysis of applying collaborative visual annotations in online discussions to support the ideation of products or services.
Proceedings of the 19th IEEE International Conference on Computer Supported Cooperative Work in Design, 2015

2014
histoGraph as a Demonstrator for Domain Specific Challenges to Crowd-Sourcing.
Proceedings of the Social Informatics - SocInfo 2014 International Workshops, Barcelona, 2014

SoHuman 2014 - 3rd International Workshop on Social Media in Crowdsourcing and Human Computation - Introduction - Theme: Socially-Aware Crowdsourcing - The Value of the Human Touch.
Proceedings of the Social Informatics - SocInfo 2014 International Workshops, Barcelona, 2014

MediMatrix: An Interface for Visualizing Learner-Generated Patient Case Collections in Postgraduate Medical Training.
Proceedings of the 18th International Conference on Information Visualisation, 2014

HistoGraph - A Visualization Tool for Collaborative Analysis of Networks from Historical Social Multimedia Collections.
Proceedings of the 18th International Conference on Information Visualisation, 2014

Building the social graph of the History of European Integration: A pipeline for the Integration of Human and Machine Computation.
Proceedings of the 9th Annual International Conference of the Alliance of Digital Humanities Organizations, 2014

The History of Europe App - A pipeline for Humanist-Machine Interaction in the Digital Humanities.
Proceedings of the 1. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2014

2013
Collective Action and Human Computation - From Crowd-Workers to Social Collectives.
Proceedings of the Handbook of Human Computation, 2013

Entwicklung mobiler Anwendungen für nutzergeneriertes Wissen in der ärztlichen Weiterbildung.
i-com, 2013

Building the Social Graph of the History of European Integration - A Pipeline for Humanist-Machine Interaction in the Digital Humanities.
Proceedings of the Social Informatics, 2013

Collaborative Visual Annotations For Knowledge Exchange in Practical Medical Training.
Proceedings of ECTEL meets ECSCW 2013, 2013

Design of a Collaborative Learning Platform for Medical Doctors Specializing in Family Medicine.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

2012

A Draw-and-Guess Game to Segment Images.
Proceedings of the 2012 International Conference on Privacy, 2012

Mobile Anwendungen für Medizin und Gesundheit.
Proceedings of the Mensch & Computer 2012 - Workshopband: interaktiv informiert, 2012

Entwicklung mobiler Anwendungen für situatives Wissen in der Medizin.
Proceedings of the Mensch & Computer 2012 - Workshopband: interaktiv informiert, 2012

Towards a User-centered Ubiquitous Customer Feedback Elicitation Framework.
Proceedings of the ICEIS 2012 - Proceedings of the 14th International Conference on Enterprise Information Systems, Volume 3, Wroclaw, Poland, 28 June, 2012

2011
Designing Visual Systems for Social Data Analysis in Open Government Applications.
Proceedings of the International Workshop on Data-Centric Interactions on the Web, 2011

2009
Designing for reintermediation in the brick-and-mortar world: Towards the travel agency of the future.
Electron. Mark., 2009

Mine, Yours... Ours? Designing for Principal-Agent Collaboration in Interactive Value Creation.
Proceedings of the Business Services: Konzepte, 2009

When Joy Matters: The Importance of Hedonic Stimulation in Collocated Collaboration with Large-Displays.
Proceedings of the Human-Computer Interaction, 2009

2008
Kooperative Medienumgebungen für das Reisebüro der Zukunft.
Proceedings of the Mensch & Computer 2008: Viel Mehr Interaktion, 2008

Designing large-display workspaces for cooperative travel consultancy.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

The mobile forum: real-time information exchange in mobile sms communities.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Designing the Tourist Agency of the Future.
Proceedings of the 21st Bled eConference: eCollaboration: Overcoming Boundaries Through Multi-Channel Interaction, 2008

2007
Mashups: Strukturelle Eigenschaften und Herausforderungen von End-User Development im Web 2.0 (Mashups: Structural Characteristics and Challenges of End-User Development in Web 2.0).
i-com, 2007

Multiperspektivische Wissensvisualisierung für Wissensaustausch in heterogenen Community-Netzwerken.
Proceedings of the eOrganisation: Service-, Prozess-, Market-Engineering: 8. Internationale Tagung Wirtschaftsinformatik, 2007

Helping Knowledge Cross Boundaries: Using Knowledge Visualization to Support Cross-Community Sensemaking.
Proceedings of the 40th Hawaii International International Conference on Systems Science (HICSS-40 2007), 2007

How to Manage Knowledge Transfer in IT - Outsourcing Relationships Towards a Reference Model.
Proceedings of the Reaching New Heights. 13th Americas Conference on Information Systems, 2007

2005
Collaborative Knowledge Visualization for Cross-Community Learning.
Proceedings of the Knowledge and Information Visualization, 2005

2004
Supporting Knowledge Creation and Sharing in Communities Based on Mapping Implicit Knowledge.
J. Univers. Comput. Sci., 2004

2003
Entdeckung und Nutzbarmachung von stillem Wissen in heterogenen Expertengemeinschaften - das Projekt AWAKE.
i-com, 2003

Verbindung heterogener Experten-Communities durch die Entdeckung, Visualisierung und Nutzbarmachung von stillem Wissen - das AWAKE Projekt.
Proceedings of the Mensch & Computer 2003: Interaktion in Bewegung, 2003

Discovering, Visualizing, and Sharing Knowledge through Personalized Learning Knowledge Maps.
Proceedings of the Agent Mediated Knowledge Management, 2003

2002
Knowledge Discovery and Memory Space as Asymmetric Information - the Architecture of the Internet Media Lab netzspannung.org.
Proceedings of the Computer Animation 2002, 2002

2001
From Memoria Futura to i2TV: A Technological Framework and Two Models for New Forms of Cultural Participation and Production in Mixed Realities.
Proceedings of the International Cultural Heritage Informatics Meeting: Proceedings from ICHIM 2001. Politechnico di Milano, Milan, Italy, September 3-7, 2001, 2001

2000
Murmuring Fields rehearsals: building up the mixed reality stage.
Proceedings of the Fourth International Conference on Knowledge-Based Intelligent Information Engineering Systems & Allied Technologies, 2000

1999
Staging the Space of Mixed Reality - Reconsidering the Concept of a Multi User Environment.
Proceedings of the Fourth Symposium on The Virtual Reality Modeling Language, 1999

Development of paradigms and models for interactive environments.
GMD research series 23/1999, GMD, ISBN: 978-3-88457-372-3, 1999


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