Lee A. Belfore II

According to our database1, Lee A. Belfore II authored at least 20 papers between 1991 and 2014.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2014
Generator Polynomial Formulation for Parallel Counters with Applications.
Int. J. Comput. Their Appl., 2014

2010
The impact of content area focus on the effectiveness of a web-based simulation.
Br. J. Educ. Technol., 2010

An Interactive Game for Learning Square Roots.
Proceedings of the 2010 International Conference on Modeling, 2010

TREE-D-SEEK: A Strategy and Framework for Retrieving 3D Scenes.
Proceedings of the 2010 International Conference on Computer Graphics & Virtual Reality, 2010

2009
Introducing digital logic and electronics concepts in a game-like environment.
Proceedings of the 2009 Spring Simulation Multiconference, SpringSim 2009, 2009

Simulation architecture for virtual operating room training.
Proceedings of the 2009 Spring Simulation Multiconference, SpringSim 2009, 2009

2008
Automatic Test Generation.
Proceedings of the Wiley Encyclopedia of Computer Science and Engineering, 2008

The design of an electronic self-regulation skill notebook for the development of meta-cognitive strategies and self-assessment in digital game-based learning environments.
Proceedings of the 2008 Spring Simulation Multiconference, 2008

Monitoring Simulated Maternal-Fetal Heart Rate Signals.
Proceedings of the Medicine Meets Virtual Reality 16, 2008

Decoupled Agent Architecture for Virtual Operating Room Training Simulations.
Proceedings of the 2008 International Conference on Computer Graphics & Virtual Reality, 2008

2005
Common scene definition framework for constructing virtual worlds.
Proceedings of the 37th Winter Simulation Conference, Orlando, FL, USA, December 4-7, 2005, 2005

2003
A syntactic methodology for automatic diagnosis by analysis of continuous time measurements using hierarchical signal representations.
IEEE Trans. Syst. Man Cybern. Part B, 2003

2002
Virtual worlds: VRML clients linked through concurrent chat.
Proceedings of the 34th Winter Simulation Conference: Exploring New Frontiers, 2002

2001
Multiuser Extensions to the Interactive Land Use VRML Application (ILUVA).
Proceedings of the Proceedings 34th Annual Simulation Symposium (SS 2001), 2001

2000
An interactive land use VRML application (ILUVA) with servlet assist.
Proceedings of the 32nd conference on Winter simulation, 2000

1999
VRML for urban visualization.
Proceedings of the 31st conference on Winter simulation: Simulation, 1999

1998
A diagnosis methodology for continuous time measurements using hierarchical signal representations.
Proceedings of the IEEE International Conference on Systems, Man and Cybernetics, 1998

1997
Modeling faulted switched reluctance motors using evolutionary neural networks.
IEEE Trans. Ind. Electron., 1997

A new approach for testing artificial neural networks.
Proceedings of the 15th IEEE VLSI Test Symposium (VTS'97), 1997

1991
The Analysis of the Faulty Behavior of Synchronous Neural Networks.
IEEE Trans. Computers, 1991


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