Luca Simeone

Orcid: 0000-0003-0527-3270

According to our database1, Luca Simeone authored at least 16 papers between 2005 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
BC4ECO - Using Visual Tools for a Shared Understanding and Pedagogical Approach across an Interdisciplinary Consortium.
Proceedings of the 47th IEEE Annual Computers, Software, and Applications Conference, 2023

2021
Using PLR Syntax to Map Experience-Based Digital/Physical Ecosystems for Strategic Systemic Change.
Proceedings of the HCI International 2021 - Posters - 23rd HCI International Conference, 2021

2020
Service design and participatory design: time to join forces?
Proceedings of the PDC '20: Participatory Design Conference 2020 - Participation Otherwise, Manizales, Colombia, June 15-19, 2020, 2020

2017
Knowledge translation mechanisms in open innovation: the role of design in R&D projects.
J. Knowl. Manag., 2017

2016
3D Tune-In: 3D-Games for TUNing and lEarnINg About Hearing Aids.
Proceedings of the Intelligent Environments 2016, 2016

2014
Visualizing the Data City - Social Media as a Source of Knowledge for Urban Planning and Management.
SpringerBriefs in Applied Sciences and Technology, Springer, ISBN: 978-3-319-02194-2, 2014

2012
REFF book as a Mode-2 learning platform.
IxD&A, 2012

DIY GIS: A Constructionist, Educational Toolkit for Architecture Students.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

2011
An augmented reality third landscape.
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, 2011

As We May Remix: REFF Book and the Augmented Press Experience.
Proceedings of the ICALT 2011, 2011

Anthropological Conversations: Augmented Reality Enhanced Artifacts to Foster Education in Cultural Anthropology.
Proceedings of the ICALT 2011, 2011

Next-step Digital Publishing Tools and Practices.
Proceedings of the Digital Publishing and Mobile Technologies, 2011

2010
Toys++ AR Embodied Agents as Tools to Learn by Building.
Proceedings of the ICALT 2010, 2010

2009
Ubiquitous Anthropology.
IxD&A, 2009

Saperi P2P.
IxD&A, 2009

2005
Project Fox: dissezione di un singolare progetto di Experience Design (only italian).
IxD&A, 2005


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