Luís Almeida

Orcid: 0000-0003-4711-4454

Affiliations:
  • University of Coimbra, Institute of Systems and Robotics, Portugal
  • Institute Polytechnic of Tomar, Portugal


According to our database1, Luís Almeida authored at least 18 papers between 2001 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

Online presence:

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Bibliography

2023
Usability of a telehealth solution based on TV interaction for the elderly: the VITASENIOR-MT case study.
Univers. Access Inf. Soc., June, 2023

2022
An Exploratory Cross-national Analysis of the Plastic Recycling Industry.
Proceedings of the Information Systems and Technologies, 2022

2019
Towards natural interaction in immersive reality with a cyber-glove.
Proceedings of the 2019 IEEE International Conference on Systems, Man and Cybernetics, 2019

2018
VITASENIOR-MT: a telehealth solution for the elderly focused on the interaction with TV.
Proceedings of the 20th IEEE International Conference on e-Health Networking, 2018

2017
A Natural Interface for Remote Operation of Underwater Robots.
IEEE Computer Graphics and Applications, 2017

Improving robot teleoperation experience via immersive interfaces.
Proceedings of the 2017 4th Experiment@International Conference (exp.at'17), 2017

2016
3D Modelling Framework: an Incremental Approach.
Proceedings of the 37th Annual Conference of the European Association for Computer Graphics, 2016

2014
Be the robot: Human embodiment in tele-operation driving tasks.
Proceedings of the 23rd IEEE International Symposium on Robot and Human Interactive Communication, 2014

2012
Context-based understanding of interaction intentions.
Proceedings of the 21st IEEE International Symposium on Robot and Human Interactive Communication, 2012

On-line 3D Body Modelling for Augmented Reality.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012

2011
Stereo Vision Head Vergence using GPU Cepstral Filtering.
Proceedings of the VISAPP 2011, 2011

Vergence Using GPU Cepstral Filtering.
Proceedings of the Technological Innovation for Sustainability, 2011

2004
Developing applications for the Portuguese Shoe Industry.
Proceedings of the 3rd International Conference on Computer Graphics, 2004

2003
Registration and Segmentation for 3D Map Building: A Solution Based on Stereo Vision and Inertial Sensors.
Proceedings of the 2003 IEEE International Conference on Robotics and Automation, 2003

2002
Archeoguide: An Augmented Reality Guide for Archaeological Sites.
IEEE Computer Graphics and Applications, 2002

Segmentation of dense depth maps using inertial data a real-time implementation.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, Lausanne, Switzerland, September 30, 2002

3D Interactive, On-site Visualization of Ancient Olympia.
Proceedings of the 1st International Symposium on 3D Data Processing Visualization and Transmission (3DPVT 2002), 2002

2001
Archeoguide: first results of an augmented reality, mobile computing system in cultural heritage sites.
Proceedings of the 2001 Conference on Virtual Reality, 2001


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