Lujin Mao

Orcid: 0000-0002-2532-6766

According to our database1, Lujin Mao authored at least 10 papers between 2021 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Designing Scaffolding Cards to Facilitate LLM-Based Socratic Instruction: An Exploratory Study of Response Strategies to Support Learning.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

2025
The Effect of User-Defined Mid-Air Gestures Elicited by On-Screen Visual Properties on Human Biomechanics, Behaviour, and Perception.
Int. J. Hum. Comput. Interact., September, 2025

Breadth and orientation of pie menus for mid-air interaction: effects on upper extremity biomechanics, performance, and subjective assessment.
Behav. Inf. Technol., January, 2025

Comparison of Freehand Virtual Locomotion Interfaces at Different Speeds in Waypoint Navigation.
Int. J. Hum. Comput. Interact., 2025

Hedonic or Utilitarian: The effect of video and text styles on consumers' visual attention, mental imagery quality, and purchase intention in online food ordering interfaces.
Displays, 2025

2024
Comparison of Panel and Pie Menus for Mid-Air Interaction in a Photo Booth: Muscle Activity, Performance, and User Experience.
Int. J. Hum. Comput. Interact., December, 2024

The Effect of Tablet Computer Configurations and Touchscreen Gestures on Human Biomechanics, Performance, and Subjective Assessment.
Int. J. Hum. Comput. Interact., January, 2024

The effect of short-form video content, speed, and proportion on visual attention and subjective perception in online food delivery menu interfaces.
Displays, 2024

2022
Differences in muscle activity, kinematics, user performance, and subjective assessment between touchscreen and mid-air interactions on a tablet.
Behav. Inf. Technol., 2022

2021
User-Defined Gestures for Mid-Air Interaction: A Comparison of Upper Limb Muscle Activity, Wrist Kinematics, and Subjective Preference.
Int. J. Hum. Comput. Interact., 2021


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