Dongliang Zhang

According to our database1, Dongliang Zhang authored at least 28 papers between 2000 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.



In proceedings 
PhD thesis 




Research on the Algorithm Model for Measuring Ocean Waves Based on Satellite GPS Signals in China.
Sensors, 2019

EC-Structure: Establishing Consumption Structure through Mining E-Commerce Data to Discover Consumption Upgrade.
Complexity, 2019

Design of robotic mannequin formed by flexible belt net.
Computer-Aided Design, 2019

A Novel Violent Video Detection Scheme Based on Modified 3D Convolutional Neural Networks.
IEEE Access, 2019

Comparison of Perceptual Differences Between Users and Designers in Mobile Shopping App Interface Design: Implications for Evaluation Practice.
IEEE Access, 2019

A fast garment fitting algorithm using skeleton-based error metric.
Journal of Visualization and Computer Animation, 2018

Modeling 3D human body with a smart vest.
Computers & Graphics, 2018

Variational Mannequin Approximation Using Spheres and Capsules.
IEEE Access, 2018

Comparison of Users' and Designers' Differences in Mobile Shopping App Interface Preferences and Designs.
Proceedings of the Companion of the The Web Conference 2018 on The Web Conference 2018, 2018

The Design of a Deformable Robotic Mannequin.
Proceedings of the IEEE International Conference on Robotics and Biomimetics, 2018

Reconstructing 3D human models with a Kinect.
Journal of Visualization and Computer Animation, 2016

Sketch-based 3D modeling by aligning outlines of an image.
J. Computational Design and Engineering, 2016

Designing a 3D modelling tool for novice users.
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016

Automatic Registration of Terrestrial Laser Scanning Data Using Precisely Located Artificial Planar Targets.
IEEE Geosci. Remote Sensing Lett., 2014

Sketch2Jewelry: Semantic feature modeling for sketch-based jewelry design.
Computers & Graphics, 2014

An interactive personalized video summarization based on sketches.
Proceedings of the 12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry, 2013

EasyToy: Plush Toy Design Using Editable Sketching Curves.
IEEE Computer Graphics and Applications, 2011

A Method of 3-D Microstructure Reconstruction in the Simulation Model of Cement Hydration.
IJGHPC, 2010

Service and Management Oriented Traffic Information Grid.
IJDST, 2010

A survey on CAD methods in 3D garment design.
Computers in Industry, 2010

A fast adaptive load balancing method for parallel particle-based simulations.
Simulation Modelling Practice and Theory, 2009

Connectivity of mobile ad hoc sensor networks for vehicles.
Proceedings of the 2nf International Conference on Scalable Information Systems, 2007

Research on Dynamic Load Balancing Algorithms for Parallel Transportation Simulations.
Proceedings of the Advanced Parallel Processing Technologies, 7th International Symposium, 2007

Cloth design and application.
Proceedings of the 32. International Conference on Computer Graphics and Interactive Techniques, 2005

Animating Scanned Human Models.
Proceedings of the 11-th International Conference in Central Europe on Computer Graphics, 2003

A Coherence-based Collision Detection Method for Dressed Human Simulation.
Comput. Graph. Forum, 2002

Cloth simulation using multilevel meshes.
Computers & Graphics, 2001

Collision Detection for Clothed Human Animation.
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications (PG 2000), 2000