According to our database1, Dongliang Zhang authored at least 23 papers between 2000 and 2019.
Legend:Book In proceedings Article PhD thesis Other
Design of robotic mannequin formed by flexible belt net.
Computer-Aided Design, 2019
Comparison of Perceptual Differences Between Users and Designers in Mobile Shopping App Interface Design: Implications for Evaluation Practice.
IEEE Access, 2019
A fast garment fitting algorithm using skeleton-based error metric.
Journal of Visualization and Computer Animation, 2018
Modeling 3D human body with a smart vest.
Computers & Graphics, 2018
Variational Mannequin Approximation Using Spheres and Capsules.
IEEE Access, 2018
Comparison of Users' and Designers' Differences in Mobile Shopping App Interface Preferences and Designs.
Proceedings of the Companion of the The Web Conference 2018 on The Web Conference 2018, 2018
Reconstructing 3D human models with a Kinect.
Journal of Visualization and Computer Animation, 2016
Sketch-based 3D modeling by aligning outlines of an image.
J. Computational Design and Engineering, 2016
Designing a 3D modelling tool for novice users.
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016
Sketch2Jewelry: Semantic feature modeling for sketch-based jewelry design.
Computers & Graphics, 2014
An interactive personalized video summarization based on sketches.
Proceedings of the 12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry, 2013
EasyToy: Plush Toy Design Using Editable Sketching Curves.
IEEE Computer Graphics and Applications, 2011
A Method of 3-D Microstructure Reconstruction in the Simulation Model of Cement Hydration.
Service and Management Oriented Traffic Information Grid.
A survey on CAD methods in 3D garment design.
Computers in Industry, 2010
A fast adaptive load balancing method for parallel particle-based simulations.
Simulation Modelling Practice and Theory, 2009
Connectivity of mobile ad hoc sensor networks for vehicles.
Proceedings of the 2nf International Conference on Scalable Information Systems, 2007
Research on Dynamic Load Balancing Algorithms for Parallel Transportation Simulations.
Proceedings of the Advanced Parallel Processing Technologies, 7th International Symposium, 2007
Cloth design and application.
Proceedings of the 32. International Conference on Computer Graphics and Interactive Techniques, 2005
Animating Scanned Human Models.
Proceedings of the 11-th International Conference in Central Europe on Computer Graphics, 2003
A Coherence-based Collision Detection Method for Dressed Human Simulation.
Comput. Graph. Forum, 2002
Cloth simulation using multilevel meshes.
Computers & Graphics, 2001
Collision Detection for Clothed Human Animation.
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications (PG 2000), 2000