Manuel Bautista Garcia

Orcid: 0000-0003-2615-422X

According to our database1, Manuel Bautista Garcia authored at least 12 papers between 2020 and 2023.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Bibliography

2023
What Do Students Think of Mobile Chemistry Games?: Implications for Developing Mobile Learning Games in Chemistry Education.
Int. J. Game Based Learn., May, 2023

Cognitive and affective effects of teachers' annotations and talking heads on asynchronous video lectures in a web development course.
Res. Pract. Technol. Enhanc. Learn., 2023

An Enhanced Segmentation and Deep Learning Architecture for Early Diabetic Retinopathy Detection.
Proceedings of the 13th IEEE Annual Computing and Communication Workshop and Conference, 2023

A Comparative Analysis of the Machine Learning Model for Rainfall Prediction in Cavite Province, Philippines.
Proceedings of the 2023 IEEE World AI IoT Congress (AIIoT), 2023

2022
Promoting Social Relationships Using a Couch Cooperative Video Game: An Empirical Experiment With Unacquainted Players.
Int. J. Gaming Comput. Mediat. Simulations, 2022

Hackathons as extracurricular activities: Unraveling the motivational orientation behind student participation.
Comput. Appl. Eng. Educ., 2022

A Multistage Transfer Learning Approach for Acute Lymphoblastic Leukemia Classification.
Proceedings of the 13th IEEE Annual Ubiquitous Computing, 2022

Pandemic, Higher Education, and a Developing Country: How Teachers and Students Adapt to Emergency Remote Education.
Proceedings of the APIT 2022: 4th Asia Pacific Information Technology Conference, Virtual Event, Thailand, January 14, 2022

A Deep Learning Approach for Automatic Scoliosis Cobb Angle Identification.
Proceedings of the 2022 IEEE World AI IoT Congress (AIIoT), 2022

2021
Cooperative learning in computer programming: A quasi-experimental evaluation of Jigsaw teaching strategy with novice programmers.
Educ. Inf. Technol., 2021

Hand Alphabet Recognition for Dactylology Conversion to English Print Using Streaming Video Segmentation.
Proceedings of the ICCCM 2021: 9th International Conference on Computer and Communications Management, Singapore, July 16, 2021

2020
Augmented reality in history education: an immersive storytelling of American colonisation period in the Philippines.
Int. J. Learn. Technol., 2020


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