Maria Satratzemi

Orcid: 0000-0001-9963-8159

According to our database1, Maria Satratzemi authored at least 74 papers between 1997 and 2022.

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Bibliography

2022
Editorial: Learning Analytics - Trends and Challenges.
Frontiers Artif. Intell., 2022

2020
Voice Assistants and Smart Speakers in Everyday Life and in Education.
Informatics Educ., 2020

A Proposal for an Educational Game Platform for Teaching Programming to Primary School Students.
Proceedings of the Technology and Innovation in Learning, Teaching and Education, 2020

2019
An Empirical Study on Factors related to Distributed Pair Programming.
Int. J. Eng. Pedagog., 2019

Using explanations for recommender systems in learning design settings to enhance teachers' acceptance and perceived experience.
Educ. Inf. Technol., 2019

Educational Mobile Applications on Computational Thinking and Programming for Children Under 8 Years Old.
Proceedings of the Internet of Things, Infrastructures and Mobile Applications - Proceedings of the 13th IMCL Conference, Thessaloniki, Greece, 31 October, 2019

A Comparative Study of Augmented Reality Platforms for Building Educational Mobile Applications.
Proceedings of the Internet of Things, Infrastructures and Mobile Applications - Proceedings of the 13th IMCL Conference, Thessaloniki, Greece, 31 October, 2019

A Serious Game Design and Evaluation Approach to Enhance Cultural Heritage Understanding.
Proceedings of the Games and Learning Alliance - 8th International Conference, 2019

Evaluating Teachers' Perceptions of Learning Design Recommender Systems.
Proceedings of the Transforming Learning with Meaningful Technologies, 2019

Voice Assistants and Artificial Intelligence in Education.
Proceedings of the 9th Balkan Conference on Informatics, 2019

2018
Examining Student Performance and Attitudes on Distributed Pair Programming.
Sci. Program., 2018

A hybrid recommender system integrated into LAMS for learning designers.
Educ. Inf. Technol., 2018

An adaptive mechanism for Moodle based on automatic detection of learning styles.
Educ. Inf. Technol., 2018

An Empirical Study on Pair Performance and Perception in Distributed Pair Programming.
Proceedings of the Challenges of the Digital Transformation in Education - Proceedings of the 21st International Conference on Interactive Collaborative Learning (ICL 2018), 2018

Implementation of an Adaptive Mechanism in Moodle Based on a Hybrid Dynamic User Model.
Proceedings of the Challenges of the Digital Transformation in Education - Proceedings of the 21st International Conference on Interactive Collaborative Learning (ICL 2018), 2018

Conceptual Factors for the Design of Serious Games.
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018

2017
CMX: The Effects of an Educational MMORPG on Learning and Teaching Computer Programming.
IEEE Trans. Learn. Technol., 2017

Microworlds, games, animations, mobile apps, puzzle editors and more: What is important for an introductory programming environment?
Educ. Inf. Technol., 2017

Using Serious Games for Promoting Blended Learning for People with Intellectual Disabilities and Autism: Literature vs Reality.
Proceedings of the Interactive Mobile Communication Technologies and Learning - Proceedings of the 11th IMCL Conference, 30 November, 2017

Student perceptions on the benefits and shortcomings of distributed pair programming assignments.
Proceedings of the 2017 IEEE Global Engineering Education Conference, 2017

2016
Evaluating the Effects of Scripted Distributed Pair Programming on Student Performance and Participation.
IEEE Trans. Educ., 2016

Monitoring an OOP Course Through Assignments in a Distributed Pair Programming System.
Proceedings of the Fifth Workshop on Software Quality Analysis, 2016

Enhancing Adaptivity in Moodle: Framework and Evaluation Study.
Proceedings of the Interactive Collaborative Learning - Proceedings of the 19th ICL Conference, 2016

A Framework to Enhance Adaptivity in Moodle.
Proceedings of the Adaptive and Adaptable Learning, 2016

2015
Distributed Pair Programming Using Collaboration Scripts: An Educational System and Initial Results.
Informatics Educ., 2015

Microworlds, Games and Collaboration: three effective approaches to support novices in learning programming.
Proceedings of the 7th Balkan Conference on Informatics Conference, 2015

2014
Optimization of server performance in the CMX educational MMORPG for computer programming.
Comput. Sci. Inf. Syst., 2014

A User-Centered Evaluation of a Web Based Patent Classification Tool.
Proceedings of the Workshop "Beyond single-shot text queries: bridging the gap(s) between research communities" co-located with iConference 2014, 2014

A Web-Based Authoring Tool for Scripting Distributed Pair Programming.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

Integrating Learning Analytics in an Educational MMORPG for Computer Programming.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

Mentor: A Hybrid Recommender System in Order to Support Teachers in Learning Design Authoring Process.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

Comparing LMS and AEHS: Challenges for Improvement with Exploitation of Data Mining.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

2013
Exploring the effects of collaboration scripts embedded in a distributed pair programming system.
Proceedings of the Innovation and Technology in Computer Science Education conference 2013, 2013

Report on the CLEF-IP 2013 Experiments: Multilayer Collection Selection on Topically Organized Patents.
Proceedings of the Working Notes for CLEF 2013 Conference , 2013

Towards a new massive multiplayer online role playing game for introductory programming.
Proceedings of the Balkan Conference in Informatics, 2013

2011
Modeling information sources as integrals for effective and efficient source selection.
Inf. Process. Manag., 2011

Enhancing Adaptivity and Intelligent Tutoring in Distributed Pair Programming Systems to Support Novice Programmers.
Proceedings of the CSEDU 2011, 2011

2010
Collection-integral source selection for uncooperative distributed information retrieval environments.
Inf. Sci., 2010

Modeling user Progress and Visualizing Feedback - The Case of ProPer.
Proceedings of the CSEDU 2010 - Proceedings of the Second International Conference on Computer Supported Education, Valencia, Spain, April 7-10, 2010, 2010

2009
Adaptivity in ProPer: An Adaptive SCORM Compliant LMS.
Int. J. Distance Educ. Technol., 2009

Efficient Authoring of SCORM Courseware Adapted to User Learning Style: The Case of ProPer SAT.
Proceedings of the Advances in Web Based Learning, 2009

A Long-Term Evaluation and Reformation of an Object Oriented Design and Programming Course.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

Applying Learning Styles to SCORM Compliant Courses.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

Simple Adaptations of Data Fusion Algorithms for Source Selection.
Proceedings of the Advances in Information Retrieval, 2009

2008
A results merging algorithm for distributed information retrieval environments that combines regression methodologies with a selective download phase.
Inf. Process. Manag., 2008

A Comparison of Centralized and Distributed Information Retrieval Approaches.
Proceedings of the Panhellenic Conference on Informatics, 2008

An Analysis of Students' Difficulties with ArrayList Object Collections and Proposals for Supporting the Learning Process.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

Integral based source selection for uncooperative distributed information retrieval environments.
Proceedings of the Proceeding of the 2008 ACM Workshop on Large-Scale Distributed Systems for Information Retrieval, 2008

2007
Teaching java with BlueJ: a two-year experience.
Proceedings of the 12th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2007

Adaptivity in a SCORM Compliant Adaptive Educational Hypermedia System.
Proceedings of the Advances in Web Based Learning, 2007

Re-designing an OOP course based on BlueJ.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007

Combine Adaptive Education Hypermedia and SCORM compliant Learning Management Systems.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007

Results Merging Algorithm Using Multiple Regression Models.
Proceedings of the Advances in Information Retrieval, 2007

Hybrid results merging.
Proceedings of the Sixteenth ACM Conference on Information and Knowledge Management, 2007

2006
An introduction to object-oriented programming with a didactic microworld: objectKarel.
Comput. Educ., 2006

Teaching OOP with BlueJ: A Case Study.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

2005
Teaching Programming with Robots: A Case Study on Greek Secondary Education.
Proceedings of the Advances in Informatics, 2005

The hands-on activities of the programming microworld objectKarel.
Proceedings of the 10th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2005

Using hands-on activities for motivating students with OOP concepts before they are asked to implement them.
Proceedings of the 10th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2005

WIPE: a programming environment for novices.
Proceedings of the 10th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2005

Teaching (with) Robots in Secondary Schools: Some New and Not-So-New Pedagogical Problems.
Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies, 2005

2004
Introducing Secondary Education Students to Algorithms and Programming.
Educ. Inf. Technol., 2004

2003
Implementing a Nationwide System for Training Very Small Enterprises for ICT Innovation: the Greek Case.
J. Educ. Technol. Soc., 2003

DELYS: a novel microworld-based educational software for teaching computer science subjects.
Comput. Educ., 2003

An Environment for Teaching Object-Oriented Programming: ObjectKarel.
Proceedings of the 2003 IEEE International Conference on Advanced Learning Technologies, 2003

2002
What they really do?: attempting (once again) to model novice programmers' behavior.
Proceedings of the 7th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2002

An Integrated Programming Environment for Teaching the Object-Oriented Programming Paradigm.
Proceedings of the EurAsia-ICT 2002: Information and Communication Technology, 2002

2001
Post's Machine: A Didactic Microworld as an Introduction to Formal Programming.
Educ. Inf. Technol., 2001

A system for program visualization and problem-solving path assessment of novice programmers.
Proceedings of the 6th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2001

X-Compiler: Yet Another Integrated Novice Programming Environment.
Proceedings of the Proceedings IEEE International Conference on Advanced Learning Technology: Issues, 2001

2000
An Heuristic Algorithm for Handling Multiple Responses.
J. Heuristics, 2000

1999
Didactics too, not only technology.
Proceedings of the 4th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 1999

1998
DIDAGRAPH: software for teaching graph theory algorithms.
Proceedings of the 6th Annual Conference on the Teaching of Computing and the 3rd Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 1998

1997
Using Emil Post's machine for an introduction to formal programming (poster).
Proceedings of the supplemental proceedings of the conference on Integrating technology into computer science education: working group reports and supplemental proceedings, 1997


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