Maria Vayanou

Orcid: 0000-0002-9592-4884

According to our database1, Maria Vayanou authored at least 26 papers between 2009 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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On csauthors.net:

Bibliography

2022
"Real Change Comes from Within!": Towards a Symbiosis of Human and Digital Guides in the Museum.
ACM Journal on Computing and Cultural Heritage, 2022

Designing Mobile-based Jigsaw Puzzles for Collocated Groups.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, 2022

MagicARTs: On the Design of Social VR Experiences.
Proceedings of the AVI²CH Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage co-located with 2022 International Conference on Advanced Visual Interfaces (AVI 2022), 2022

2021
Perspective Sharing in Culture Group Games: Passing Around the Social Mediator Role.
Proc. ACM Hum. Comput. Interact., 2021

2020
"Let Them Talk!": Exploring Guided Group Interaction in Digital Storytelling Experiences.
ACM Journal on Computing and Cultural Heritage, 2020

Investigating the Artist's Role in Social Group Games.
EAI Endorsed Trans. Creative Technol., 2020

Cultural Heritage and Social Experiences in the Times of COVID 19.
Proceedings of the AVI²CH Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage co-located with 2020 International Conference on Advanced Visual Interfaces (AVI 2020), 2020

2019
Cultural Mobile Games: Designing for 'Many'.
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019

Big Five and Cultural Experiences: Impact from Design to Evaluation.
Proceedings of the Adjunct Publication of the 27th Conference on User Modeling, 2019

The ΠΙΣΕΤΟ Project: Storytelling Games for Groups of Visitors in Fine Art Exhibitions.
Proceedings of the Workshop on Cultural Informatics co-located with the 14th International Workshop On Semantic And Social Media Adaptation And Personalization, 2019

Towards Personalized Group Play in Gallery Environments.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019

Designing Performative, Gamified Cultural Experiences for Groups.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Playing with the Artist.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2019

2018
MagicARTS: an interactive social journey in the art world.
Proceedings of the 22nd Pan-Hellenic Conference on Informatics, 2018

2017
Storytelling games with art collections: Generic game-play design and preliminary evaluation through game testing sessions.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

2016
Capturing the Visitor Profile for a Personalized Mobile Museum Experience: an Indirect Approach.
Proceedings of the Late-breaking Results, 2016

MagicHOLO: A Collaborative 3D experience in the museum.
Proceedings of the 20th Pan-Hellenic Conference on Informatics, 2016

2015
Interactive experiences in the Stedelijk Museum a living lab experiment with the CHESS framework.
Proceedings of the 2nd Digital Heritage International Congress, 2015

2014
The CHESS Project: Adaptive Personalized Storytelling Experiences in Museums.
Proceedings of the Posters, 2014


CHESS: Personalized Storytelling Experiences in Museums.
Proceedings of the Interactive Storytelling, 2014

2013
From personalization to adaptivity - Creating immersive visits through interactive digital storytelling at the Acropolis Museum.
Proceedings of the Workshop Proceedings of the 9th International Conference on Intelligent Environments, 2013

A life of their own: museum visitor personas penetrating the design lifecycle of a mobile experience.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2011
Profiling Attitudes for Personalized Information Provision
IEEE Data Eng. Bull., 2011

2010
A Prototype Personalization System for the European Library Portal.
Proceedings of the Research and Advanced Technology for Digital Libraries, 2010

2009
Searching and Browsing Digital Library Catalogues: A Combined Log Analysis for The European Library.
Proceedings of the Post-proceedings of the Fifth Italian Research Conference on Digital Libraries, 2009


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