Marina Papastergiou

Orcid: 0000-0002-8080-7028

According to our database1, Marina Papastergiou authored at least 16 papers between 2003 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2021
Introducing tablets and a mobile fitness application into primary school physical education.
Educ. Inf. Technol., 2021

Design, development and evaluation of open interactive learning objects for secondary school physical education.
Educ. Inf. Technol., 2021

2016
Student perceptions in the design of a computer card game for learning computer literacy issues: a case study.
Educ. Inf. Technol., 2016

2015
The impact of an exergame-based intervention on children's fundamental motor skills.
Comput. Educ., 2015

2014
Examining the potential of web-based multimedia to support complex fine motor skill learning: An empirical study.
Educ. Inf. Technol., 2014

2013
Can learning of basketball be enhanced through a web-based multimedia course? An experimental study.
Educ. Inf. Technol., 2013

Design and evaluation of a computer game for the learning of Information and Communication Technologies (ICT) concepts by physical education and sport science students.
Educ. Inf. Technol., 2013

2011
Physical education and sport science undergraduate students as multimedia and web developers: Moving from the user's to the creator's perspective.
Educ. Inf. Technol., 2011

Multimedia blogging in physical education: Effects on student knowledge and ICT self-efficacy.
Comput. Educ., 2011

2010
Enhancing Physical Education and Sport Science students' self-efficacy and attitudes regarding Information and Communication Technologies through a computer literacy course.
Comput. Educ., 2010

2009
Digital Game-Based Learning in high school Computer Science education: Impact on educational effectiveness and student motivation.
Comput. Educ., 2009

Exploring the potential of computer and video games for health and physical education: A literature review.
Comput. Educ., 2009

2008
Are Computer Science and Information Technology still masculine fields? High school students' perceptions and career choices.
Comput. Educ., 2008

2005
Students' Mental Models of the Internet and Their Didactical Exploitation in Informatics Education.
Educ. Inf. Technol., 2005

Gender issues in Internet access and favourite Internet activities among Greek high school pupils inside and outside school.
Comput. Educ., 2005

2003
Introducing non-computer science undergraduates to Web development: results of an investigative study on student teachers.
Proceedings of the 8th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2003


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