Mark S. Peercy

According to our database1, Mark S. Peercy authored at least 6 papers between 1993 and 2006.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2006
A performance-oriented data parallel virtual machine for GPUs.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

2000
Interactive multi-pass programmable shading.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

1997
Efficient bump mapping hardware.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

1995
Interactive Full Spectral Rendering.
Proceedings of the 1995 Symposium on Interactive 3D Graphics, 1995

1993
Dichromatic Color Representations for Complex Display Systems.
Proceedings of the 4th IEEE Visualization Conference, 1993

Linear color representations for full speed spectral rendering.
Proceedings of the 20th Annual Conference on Computer Graphics and Interactive Techniques, 1993


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