Martin Isenburg

According to our database1, Martin Isenburg authored at least 39 papers between 1999 and 2016.

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Bibliography

2016
Generating spike-free digital surface models using LiDAR raw point clouds: A new approach for forestry applications.
Int. J. Appl. Earth Obs. Geoinformation, 2016

2010
An improved data hiding approach for polygon meshes.
Vis. Comput., 2010

Streaming compression of hexahedral meshes.
Vis. Comput., 2010

Parallel and Streaming Generation of Ghost Data for Structured Grids.
IEEE Computer Graphics and Applications, 2010

2008
Distortion-Free Steganography for Polygonal Meshes.
Comput. Graph. Forum, 2008

Lossless Compression of Hexahedral Meshes.
Proceedings of the 2008 Data Compression Conference (DCC 2008), 2008

2006
Fast and Efficient Compression of Floating-Point Data.
IEEE Trans. Vis. Comput. Graph., 2006

Streaming computation of Delaunay triangulations.
ACM Trans. Graph., 2006

Early-split coding of triangle mesh connectivity.
Proceedings of the Graphics Interface 2006 Conference, June 7-9, 2006, Quebec, Canada, 2006

Streaming compression of tetrahedral volume meshes.
Proceedings of the Graphics Interface 2006 Conference, June 7-9, 2006, Quebec, Canada, 2006

Generating Raster DEM from Mass Points Via TIN Streaming.
Proceedings of the Geographic Information Science, 4th International Conference, 2006

Illustrating the streaming construction of 2D delaunay triangulations.
Proceedings of the 22nd ACM Symposium on Computational Geometry, 2006

2005
Centroidal Voronoi diagrams for isotropic surface remeshing.
Graph. Model., 2005

Lossless compression of predicted floating-point geometry.
Comput. Aided Des., 2005

Streaming Meshes.
Proceedings of the 16th IEEE Visualization Conference, 2005

Streaming compression of triangle meshes.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Predictive point-cloud compression.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Geometry prediction for high degree polygons.
Proceedings of the Spring Conference on Computer Graphics, 2005

2004
Encoding Volumetric Grids For Streaming Isosurface Extraction.
Proceedings of the 2nd International Symposium on 3D Data Processing, 2004

2003
Out-of-core compression for gigantic polygon meshes.
ACM Trans. Graph., 2003

Compressing hexahedral volume meshes.
Graph. Model., 2003

Binary compression rates for ASCII formats.
Proceedings of the Proceeding of the Eighth International Conference on 3D Web Technology, 2003

Large Mesh Simplification using Processing Sequences.
Proceedings of the 14th IEEE Visualization Conference, 2003

Isotropic Surface Remeshing.
Proceedings of the 2003 International Conference on Shape Modeling and Applications (SMI 2003), 2003

Compressing Texture Coordinates with Selective Linear Predictions.
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003

2002
Compressing the Property Mapping of Polygon Meshes.
Graph. Model., 2002

Coding polygon meshes as compressable ASCII.
Proceedings of the Seventh International Conference on 3D Web Technology, 2002

Compressing Polygon Mesh Geometry with Parallelogram Prediction.
Proceedings of the 13th IEEE Visualization Conference, 2002

Geometry compression for ASCII scenes.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

Compressing Polygon Mesh Connectivity with Degree Duality Prediction.
Proceedings of the Graphics Interface 2002 Conference, 2002

Coding with ASCII: compact, yet text-based 3D content.
Proceedings of the 1st International Symposium on 3D Data Processing Visualization and Transmission (3DPVT 2002), 2002

2001
Spirale Reversi: Reverse decoding of the Edgebreaker encoding.
Comput. Geom., 2001

Triangle Strip Compression.
Comput. Graph. Forum, 2001

Connectivity Shapes.
Proceedings of the 12th IEEE Visualization Conference, 2001

The connectivity shapes video.
Proceedings of the Seventeenth Annual Symposium on Computational Geometry, 2001

2000
Face fixer: compressing polygon meshes with properties.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

Triangle Fixer: Edge-based Connectivity Compression.
EuroCG, 2000

The face fixer video.
Proceedings of the Sixteenth Annual Symposium on Computational Geometry, 2000

1999
Mesh Collapse Compression.
Proceedings of the XII Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI '99), 1999


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