Peter Lindstrom

Orcid: 0000-0003-3817-4199

Affiliations:
  • Lawrence Livermore National Laboratory, Livermore, CA, USA


According to our database1, Peter Lindstrom authored at least 65 papers between 1995 and 2024.

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Bibliography

2024
A General Framework for Progressive Data Compression and Retrieval.
IEEE Trans. Vis. Comput. Graph., January, 2024

2023
Lossy Scientific Data Compression With SPERR.
Proceedings of the IEEE International Parallel and Distributed Processing Symposium, 2023

2022
AMM: Adaptive Multilinear Meshes.
IEEE Trans. Vis. Comput. Graph., 2022

ZHW: A Numerical CODEC for Big Data Scientific Computation.
Proceedings of the International Conference on Field-Programmable Technology, 2022

MultiPosits: Universal Coding of R<sup>n</sup>.
Proceedings of the Next Generation Arithmetic - Third International Conference, 2022

2021
Efficient and Flexible Hierarchical Data Layouts for a Unified Encoding of Scalar Field Precision and Resolution.
IEEE Trans. Vis. Comput. Graph., 2021

Preface.
IEEE Trans. Vis. Comput. Graph., 2021

High-Quality and Low-Memory-Footprint Progressive Decoding of Large-Scale Particle Data.
Proceedings of the 11th IEEE Symposium on Large Data Analysis and Visualization, 2021

2020
TTHRESH: Tensor Compression for Multidimensional Visual Data.
IEEE Trans. Vis. Comput. Graph., 2020

Stability Analysis of Inline ZFP Compression for Floating-Point Data in Iterative Methods.
SIAM J. Sci. Comput., 2020

AMM: Adaptive Multilinear Meshes.
CoRR, 2020

Parallelization of Variable Rate Decompression through Metadata.
Proceedings of the 28th Euromicro International Conference on Parallel, 2020

Variable-Radix Coding of the Reals.
Proceedings of the 27th IEEE Symposium on Computer Arithmetic, 2020

2019
A Study of the Trade-off Between Reducing Precision and Reducing Resolution for Data Analysis and Visualization.
IEEE Trans. Vis. Comput. Graph., 2019

Error Analysis of ZFP Compression for Floating-Point Data.
SIAM J. Sci. Comput., 2019

2018
Special Issue: Visualization Connections.
IEEE Computer Graphics and Applications, 2018

2017
Two-dimensional shape retrieval using the distribution of extrema of Laplacian eigenfunctions.
Vis. Comput., 2017

Extreme Event Analysis in Next Generation Simulation Architectures.
Proceedings of the High Performance Computing - 32nd International Conference, 2017

2016
Adaptive Multilinear Tensor Product Wavelets.
IEEE Trans. Vis. Comput. Graph., 2016

Editor's Note.
IEEE Trans. Vis. Comput. Graph., 2016

Reducing disk storage of full-3D seismic waveform tomography (F3DT) through lossy online compression.
Comput. Geosci., 2016

eBits: Compact stream of mesh refinements for remote visualization.
Comput. Aided Des., 2016

2014
Grouper: A Compact, Streamable Triangle Mesh Data Structure.
IEEE Trans. Vis. Comput. Graph., 2014

Fixed-Rate Compressed Floating-Point Arrays.
IEEE Trans. Vis. Comput. Graph., 2014

Assessing the effects of data compression in simulations using physically motivated metrics.
Sci. Program., 2014

Optimal hierarchical layouts for cache-oblivious search trees.
Proceedings of the IEEE 30th International Conference on Data Engineering, Chicago, 2014

2013
Zipper: A compact connectivity data structure for triangle meshes.
Comput. Aided Des., 2013

2012
Locally-scaled spectral clustering using empty region graphs.
Proceedings of the 18th ACM SIGKDD International Conference on Knowledge Discovery and Data Mining, 2012

HyperFlow: A Heterogeneous Dataflow Architecture.
Proceedings of the 12th Eurographics Symposium on Parallel Graphics and Visualization, 2012

2011
Topological Spines: A Structure-preserving Visual Representation of Scalar Fields.
IEEE Trans. Vis. Comput. Graph., 2011

Towards Robust Topology of Sparsely Sampled Data.
IEEE Trans. Vis. Comput. Graph., 2011

LR: compact connectivity representation for triangle meshes.
ACM Trans. Graph., 2011

SQuad: Compact Representation for Triangle Meshes.
Comput. Graph. Forum, 2011

2010
Parallel and Streaming Generation of Ghost Data for Structured Grids.
IEEE Computer Graphics and Applications, 2010

On-the-fly decompression and rendering of multiresolution terrain.
Proceedings of the 2010 Symposium on Interactive 3D Graphics, 2010

Triangulation made easy.
Proceedings of the Twenty-Third IEEE Conference on Computer Vision and Pattern Recognition, 2010

2008
Lossless Compression of Hexahedral Meshes.
Proceedings of the 2008 Data Compression Conference (DCC 2008), 2008

2007
Random-Accessible Compressed Triangle Meshes.
IEEE Trans. Vis. Comput. Graph., 2007

Streaming Simplification of Tetrahedral Meshes.
IEEE Trans. Vis. Comput. Graph., 2007

Spectral Interpolation on 3×3 Stencils for Prediction and Compression.
J. Comput., 2007

Spectral Predictors.
Proceedings of the 2007 Data Compression Conference (DCC 2007), 2007

2006
Mesh Layouts for Block-Based Caches.
IEEE Trans. Vis. Comput. Graph., 2006

Fast and Efficient Compression of Floating-Point Data.
IEEE Trans. Vis. Comput. Graph., 2006

Streaming compression of tetrahedral volume meshes.
Proceedings of the Graphics Interface 2006 Conference, June 7-9, 2006, Quebec, Canada, 2006

2005
Cache-oblivious mesh layouts.
ACM Trans. Graph., 2005

Lossless compression of predicted floating-point geometry.
Comput. Aided Des., 2005

Streaming Meshes.
Proceedings of the 16th IEEE Visualization Conference, 2005

Streaming Compression of Triangle Meshes.
Proceedings of the Third Eurographics Symposium on Geometry Processing, 2005

Investigating Lossy Image Coding Using the PLHaar Transform.
Proceedings of the 2005 Data Compression Conference (DCC 2005), 2005

2004
Implicit Occluders.
Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics, 2004

An Improved N-Bit to N-Bit Reversible Haar-Like Transform.
Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004

Multi-resolution Modeling, Visualization and Streaming of Volume Meshes.
Proceedings of the 25th Annual Conference of the European Association for Computer Graphics, 2004

2003
Out-of-core Compression and Decompression of Large n-dimensional Scalar Fields.
Comput. Graph. Forum, 2003

Large Mesh Simplification using Processing Sequences.
Proceedings of the 14th IEEE Visualization Conference, 2003

Out-of-core construction and visualization of multiresolution surfaces.
Proceedings of the 2003 Symposium on Interactive 3D Graphics, 2003

2002
Terrain Simplification Simplified: A General Framework for View-Dependent Out-of-Core Visualization.
IEEE Trans. Vis. Comput. Graph., 2002

Interactive View-Dependent Rendering of Large IsoSurfaces.
Proceedings of the 13th IEEE Visualization Conference, 2002

2001
A Memory Insensitive Technique for Large Model Simplification.
Proceedings of the 12th IEEE Visualization Conference, 2001

Visualization of Large Terrains Made Easy.
Proceedings of the 12th IEEE Visualization Conference, 2001

2000
Image-driven simplification.
ACM Trans. Graph., 2000

Out-of-core simplification of large polygonal models.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

1999
Evaluation of Memoryless Simplification.
IEEE Trans. Vis. Comput. Graph., 1999

1998
Fast and memory efficient polygonal simplification.
Proceedings of the 9th IEEE Visualization Conference, 1998

1996
Real-Time, Continuous Level of Detail Rendering of Height Fields.
Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, 1996

1995
Virtual GIS: A Real-Time 3D Geographic Information System.
Proceedings of the 6th IEEE Visualization Conference, 1995


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