Martín Pedemonte

According to our database1, Martín Pedemonte authored at least 28 papers between 2010 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.



In proceedings 
PhD thesis 


Online presence:



Addressing Evolutionary-Based Dynamic Problems: A New Methodology for Evaluating Immigrants Strategies in MOGAs.
IEEE Access, 2022

Evolutionary multi-objective algorithms for feed resource allocation in dairy systems.
Proceedings of the IEEE Latin American Conference on Computational Intelligence, 2021

Towards a Multi-Output Kaizen Programming Algorithm.
Proceedings of the IEEE Latin American Conference on Computational Intelligence, 2021

An asynchronous computation architecture for enhancing the performance of the Weather Research and Forecasting model.
Concurr. Comput. Pract. Exp., 2020

Exploring Multi-objective Cellular Genetic Algorithms in Community Detection Problems.
Proceedings of the Intelligent Data Engineering and Automated Learning - IDEAL 2020, 2020

Research platform for cattle virtual fences.
Proceedings of the 2020 IEEE International Conference on Industrial Technology, 2020

A Comparative Study on the Numerical Performance of Kaizen Programming and Genetic Programming for Symbolic Regression Problems.
Proceedings of the IEEE Latin American Conference on Computational Intelligence, 2019

Accelerating the Calculation of Friedman Test Tables on Many-Core Processors.
Proceedings of the High Performance Computing - 6th Latin American Conference, 2019

A theoretical and empirical study of the trajectories of solutions on the grid of Systolic Genetic Search.
Inf. Sci., 2018

Task Parallelism in the WRF Model Through Computation Offloading to Many-Core Devices.
Proceedings of the 26th Euromicro International Conference on Parallel, 2018

A Biased Random-Key Genetic Algorithm for Regression Test Case Prioritization.
Proceedings of the IEEE Latin American Conference on Computational Intelligence, 2018

A VNS with Parallel Evaluation of Solutions for the Inverse Lighting Problem.
Proceedings of the Applications of Evolutionary Computation - 20th European Conference, 2017

A Systolic Genetic Search for reducing the execution cost of regression testing.
Appl. Soft Comput., 2016

Overview of HPC benchmarks in hybrid hardware platforms (CPUs+GPUs).
Proceedings of the XLII Latin American Computing Conference, 2016

Systolic genetic search, a systolic computing-based metaheuristic.
Soft Comput., 2015

Accelerating the Min-Min Heuristic.
Proceedings of the Parallel Processing and Applied Mathematics, 2015

Another step to the full GPU implementation of the weather research and forecasting model.
J. Supercomput., 2014

Systolic Genetic Search for Software Engineering: The Test Suite Minimization Case.
Proceedings of the Applications of Evolutionary Computation - 17th European Conference, 2014

New Ideas in Parallel Metaheuristics on GPU: Systolic Genetic Search.
Proceedings of the Massively Parallel Evolutionary Computation on GPGPUs, 2013

An efficient implementation of the Min-Min heuristic.
Comput. Oper. Res., 2013

Towards the Design of Systolic Genetic Search.
Proceedings of the 26th IEEE International Parallel and Distributed Processing Symposium Workshops & PhD Forum, 2012

Accelerating radiative heat transfer calculations on modern hardware.
Proceedings of the 2012 XXXVIII Conferencia Latinoamericana En Informatica (CLEI), 2012

A survey on parallel ant colony optimization.
Appl. Soft Comput., 2011

A GPU Implementation of the SIP Method.
Proceedings of the 30th International Conference of the Chilean Computer Science Society, 2011

Real path planning based on genetic algorithm and Voronoi diagrams.
Proceedings of the IEEE IX Latin American Robotics Symposium and IEEE Colombian Conference on Automatic Control, 2011

Bitwise operations for GPU implementation of genetic algorithms.
Proceedings of the 13th Annual Genetic and Evolutionary Computation Conference, 2011

Improving the Performance of a Ray Tracing Algorithm Using a GPU.
Proceedings of the SCCC 2010, 2010

PUGACE, a cellular Evolutionary Algorithm framework on GPUs.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010