Mathias Schott

According to our database1, Mathias Schott authored at least 14 papers between 2009 and 2013.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2013
Ambient Occlusion Effects for Combined Volumes and Tubular Geometry.
IEEE Trans. Vis. Comput. Graph., 2013

Evaluation of Depth of Field for depth perception in DVR.
Proceedings of the IEEE Pacific Visualization Symposium, 2013

2012
Transfer function combinations.
Comput. Graph., 2012

Combined surface and volumetric occlusion shading.
Proceedings of the 2012 IEEE Pacific Visualization Symposium, 2012

Volume rendering with multidimensional peak finding.
Proceedings of the 2012 IEEE Pacific Visualization Symposium, 2012

2011
Using Incremental Filtering for Enhancing the Depth Perception of Interactive Direct Volume Rendering.
PhD thesis, 2011

Depth of Field Effects for Interactive Direct Volume Rendering.
Comput. Graph. Forum, 2011

A mathematical framework for efficient closed-form single scattering.
Proceedings of the Graphics Interface 2011 Conference, 2011

2010
A Closed-Form Solution to Single Scattering for General Phase Functions and Light Distributions.
Comput. Graph. Forum, 2010

CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting.
Proceedings of the Scientific Visualization: Advanced Concepts, 2010

2009
Volume Ray Casting with Peak Finding and Differential Sampling.
IEEE Trans. Vis. Comput. Graph., 2009

A Directional Occlusion Shading Model for Interactive Direct Volume Rendering.
Comput. Graph. Forum, 2009

Fast Ray Tracing of Arbitrary Implicit Surfaces with Interval and Affine Arithmetic.
Comput. Graph. Forum, 2009

An analytical approach to single scattering for anisotropic media and light distributions.
Proceedings of the Graphics Interface 2009 Conference, 2009


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