Maxim Kazakov

According to our database1, Maxim Kazakov authored at least 9 papers between 2000 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
DeepMark++: Real-time Clothing Detection at the Edge.
Proceedings of the IEEE Winter Conference on Applications of Computer Vision, 2021

2020
DeepMark++: CenterNet-based Clothing Detection.
CoRR, 2020

Efficient grouping for keypoint detection.
Proceedings of the 25th International Conference on Pattern Recognition, 2020

2019
DeepMark: One-Shot Clothing Detection.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision Workshops, 2019

2007
Catmull-Clark subdivision for geometry shaders.
Proceedings of the 5th International Conference on Computer Graphics, 2007

2005
Functionally based augmented sculpting.
Comput. Animat. Virtual Worlds, 2005

2003
Interactive metamorphosis and carving in a multi-volume scene.
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003

2001
Fast Navigation through an FRep Sculpture Garden.
Proceedings of the 2001 International Conference on Shape Modeling and Applications (SMI 2001), 2001

2000
Hybrid system architecture for volume modeling.
Comput. Graph., 2000


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