Meng Gai

Orcid: 0009-0004-2088-7937

According to our database1, Meng Gai authored at least 14 papers between 2015 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
BlitzGS: City-Scale Gaussian Splatting at Lightning Speed.
CoRR, May, 2026

Locomotion in CAVE: Enhancing immersion through full-body motion.
Comput. Graph., 2026

2025
ChronoGS: Disentangling Invariants and Changes in Multi-Period Scenes.
CoRR, November, 2025

Visual Acuity Consistent Foveated Rendering Towards Retinal Resolution.
IEEE Trans. Vis. Comput. Graph., October, 2025

Geometry-Aware Global Feature Aggregation for Real-Time Indirect Illumination.
CoRR, August, 2025

Visual Acuity Consistent Foveated Rendering towards Retinal Resolution.
CoRR, March, 2025

Real-time Global Illumination for Dynamic 3D Gaussian Scenes.
CoRR, March, 2025

Efficient Projection of Panoramic Video onto Cube-Based Layouts for Immersive CAVE Visualization.
Proceedings of the 2025 20th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2025

Calibration-Free Multi-view 3D Hand Pose Estimation for XR Cockpit Interactions.
Proceedings of the Extended Reality - International Conference, 2025

Geometry-Aware Global Feature Aggregation for Real-Time Indirect Illumination.
Proceedings of the Extended Reality - International Conference, 2025

2020
Temporal continuity of visual attention for future gaze prediction in immersive virtual reality.
Virtual Real. Intell. Hardw., 2020

2019
Simulating unmanned aerial vehicle flight control and collision detection.
Vis. Comput. Ind. Biomed. Art, 2019

2016
Artistic Low Poly rendering for images.
Vis. Comput., 2016

2015
Indoor3D: a WebGL based open source framework for 3D indoor maps visualization.
Proceedings of the 20th International Conference on 3D Web Technology, 2015


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