Michel Galaup

Orcid: 0000-0001-7924-3176

According to our database1, Michel Galaup authored at least 10 papers between 2015 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

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Article 
PhD thesis 
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Online presence:

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Bibliography

2020
Designing a Fantasy Bike-based Exergame to Foster Physical Activity.
Int. J. Serious Games, 2020

A Board Game to Fight Against Misinformation and Fake News.
Proceedings of the Games and Learning Alliance - 9th International Conference, 2020

2019
A Method to Balance Educational Game Content and Lesson Duration: The Case of a Digital Simulation Game for Nurse Training.
Proceedings of the Impact of the 4th Industrial Revolution on Engineering Education - Proceedings of the 22nd International Conference on Interactive Collaborative Learning (ICL 2019), 2019

2018
A Method to Design a Multi-Player Educational Scenario to Make Interdisciplinary Teams Experiment Risk Management Situation in a Digital Collaborative Learning Game: A Case of Study in Healthcare.
Int. J. Eng. Pedagog., 2018

The Challenge of Designing Interactive Scenarios to Train Nurses on Rostering Problems in a Virtual Clinical Unit.
Proceedings of the Challenges of the Digital Transformation in Education - Proceedings of the 21st International Conference on Interactive Collaborative Learning (ICL 2018), 2018

2017
Learning mechanical engineering in a virtual workshop: A preliminary study on utilisability, utility and acceptability.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

A Method to Design a Multi-player Scenario to Experiment Risk Management in a Digital Collaborative Learning Game: A Case of Study in Healthcare.
Proceedings of the Teaching and Learning in a Digital World - Proceedings of the 20th International Conference on Interactive Collaborative Learning, 2017

2016
3D Real-Time Collaborative Environment to Learn Teamwork and Non-technical Skills in the Operating Room.
Proceedings of the Interactive Collaborative Learning - Proceedings of the 19th ICL Conference, 2016

Undesigned Cooperation within a Serious Game Observations during a Mechanical Engineering Course.
Proceedings of the 2016 International Conference on Collaboration Technologies and Systems, 2016

2015
Etude des déterminants psychologiques de la persistance dans l'usage d'un jeu sérieux : évaluation de l'environnement optimal d'apprentissage avec Mecagenius?
CoRR, 2015


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