Michel Galaup
Orcid: 0000-0001-7924-3176
According to our database1,
Michel Galaup
authored at least 13 papers
between 2015 and 2025.
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Bibliography
2025
Enhancing performance in bolt torque tightening using a connected torque wrench and augmented reality.
CoRR, May, 2025
Effectiveness of machining equipment user guides: A comparative study of augmented reality and traditional media.
CoRR, March, 2025
2024
Proceedings of the Immersive Learning Research Network, 2024
2020
Int. J. Serious Games, 2020
Proceedings of the Games and Learning Alliance - 9th International Conference, 2020
2019
A Method to Balance Educational Game Content and Lesson Duration: The Case of a Digital Simulation Game for Nurse Training.
Proceedings of the Impact of the 4th Industrial Revolution on Engineering Education - Proceedings of the 22nd International Conference on Interactive Collaborative Learning (ICL 2019), 2019
2018
A Method to Design a Multi-Player Educational Scenario to Make Interdisciplinary Teams Experiment Risk Management Situation in a Digital Collaborative Learning Game: A Case of Study in Healthcare.
Int. J. Eng. Pedagog., 2018
The Challenge of Designing Interactive Scenarios to Train Nurses on Rostering Problems in a Virtual Clinical Unit.
Proceedings of the Challenges of the Digital Transformation in Education - Proceedings of the 21st International Conference on Interactive Collaborative Learning (ICL 2018), 2018
2017
Learning mechanical engineering in a virtual workshop: A preliminary study on utilisability, utility and acceptability.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017
A Method to Design a Multi-player Scenario to Experiment Risk Management in a Digital Collaborative Learning Game: A Case of Study in Healthcare.
Proceedings of the Teaching and Learning in a Digital World - Proceedings of the 20th International Conference on Interactive Collaborative Learning, 2017
2016
3D Real-Time Collaborative Environment to Learn Teamwork and Non-technical Skills in the Operating Room.
Proceedings of the Interactive Collaborative Learning - Proceedings of the 19th ICL Conference, 2016
Undesigned Cooperation within a Serious Game Observations during a Mechanical Engineering Course.
Proceedings of the 2016 International Conference on Collaboration Technologies and Systems, 2016
2015
Etude des déterminants psychologiques de la persistance dans l'usage d'un jeu sérieux : évaluation de l'environnement optimal d'apprentissage avec Mecagenius?
CoRR, 2015