Mikael Fridenfalk

Orcid: 0000-0002-3754-172X

According to our database1, Mikael Fridenfalk authored at least 15 papers between 2003 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
A Simple End-to-End Computer-Aided Detection Pipeline for Trained Deep Learning Models.
Proceedings of the Engineering of Computer-Based Systems - 8th International Conference, 2023

2022
Game environment art with modular architecture.
Entertain. Comput., 2022

2021
Recreating a TransMedia Architectural Location In-Game via Modular Environment Assets.
Proceedings of the Entertainment Computing - ICEC 2021, 2021

2018
A Generic Method for Distribution of Examination Problems in e-Learning.
Proceedings of the IEEE 7th Global Conference on Consumer Electronics, 2018

2016
Application for Real-Time Generation of Mathematically Defined 3D Worlds.
Trans. Comput. Sci., 2016

Pattern Generation with Cellular Automata in Hexagonal Modular Spaces.
Proceedings of SIGRAD 2016, Visual Computing, May 23-24, 2016, Visby, Sweden, 2016

2015
The introduction of a quantum mirror in the game of life cellular automaton.
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015

Algorithmic music composition for computer games based on L-system.
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015

Application for Real-Time Generation of Virtual 3D Worlds Based on L-System.
Proceedings of the International Conference on Cyberworlds, 2015

2014
Equalization and variation enhancement in strategic multiplayer games.
Proceedings of the 2014 IEEE Games Media Entertainment, 2014

The design and implementation of a generic A∗ algorithm for search in multidimensional space.
Proceedings of the 2014 IEEE Games Media Entertainment, 2014

2013
Application of cellular automata for generation of chess variants.
Proceedings of the 2013 IEEE International Games Innovation Conference, 2013

2006
The soundtrack of your mind: mind music - adaptive audio for game characters.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006

2004
Design and validation of a universal 6D seam-tracking system in robotic welding using arc sensing.
Adv. Robotics, 2004

2003
Design and validation of a universal 6D seam tracking system in robotic welding based on laser scanning.
Ind. Robot, 2003


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