Minh Quang Tran

This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.

Bibliography

2023
A Practical Hybrid IoT Architecture with Deep Learning Technique for Healthcare and Security Applications.
Inf., 2023

PaaS: Planning as a Service for reactive driving in CARLA Leaderboard.
Proceedings of the International Conference on System Science and Engineering, 2023

2022
Effective Fault Diagnosis Based on Wavelet and Convolutional Attention Neural Network for Induction Motors.
IEEE Trans. Instrum. Meas., 2022

Reliable Deep Learning and IoT-Based Monitoring System for Secure Computer Numerical Control Machines Against Cyber-Attacks With Experimental Verification.
IEEE Access, 2022

2021
Adaptive Pulsatile Plane for Robust Noncontact Heart Rate Monitoring.
IEEE Trans. Syst. Man Cybern. Syst., 2021

Deep Learning-Based Industry 4.0 and Internet of Things towards Effective Energy Management for Smart Buildings.
Sensors, 2021

Development of an IoT Architecture Based on a Deep Neural Network against Cyber Attacks for Automated Guided Vehicles.
Sensors, 2021

Experimental Setup for Online Fault Diagnosis of Induction Machines via Promising IoT and Machine Learning: Towards Industry 4.0 Empowerment.
IEEE Access, 2021

Towards Secured Online Monitoring for Digitalized GIS Against Cyber-Attacks Based on IoT and Machine Learning.
IEEE Access, 2021

Robust Design of ANFIS-Based Blade Pitch Controller for Wind Energy Conversion Systems Against Wind Speed Fluctuations.
IEEE Access, 2021

2020
Intelligent Non-Invasive Vital Signs Estimation From Image Analysis.
Proceedings of the International Conference on System Science and Engineering, 2020

2019
Color Distortion Removal for Heart Rate Monitoring in Fitness Scenario.
Proceedings of the 20th International Conference on Parallel and Distributed Computing, 2019

2017
Collaborative Vietnamese WordNet building using consensus quality.
Vietnam. J. Comput. Sci., 2017

2011
A Means-End Analysis of Consumers' Perceptions of Virtual World Affordances for E-commerce.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Investigating affordances of virtual worlds for real world B2C e-commerce.
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011

Design guidelines for B2C e-commerce in virtual worlds.
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011

2010
Understanding the influence of 3D virtual worlds on perceptions of 2D e-commerce websites.
Proceedings of the 2nd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2010

2008
Neo-immersion: awareness and engagement in gameplay.
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008

Collaboration in serious game development: a case study.
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008

2007
Playscripts a new method for analyzing game design and play.
Proceedings of the 2007 conference on Future Play, Toronto, ON, Canada, November 15, 2007


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