Mitchell Harrop

According to our database1, Mitchell Harrop authored at least 10 papers between 2009 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
What are health website visitors doing: insights from visualisations towards exploratory search.
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016

Uncovering the Honeypot Effect: How Audiences Engage with Public Interactive Systems.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Everybody Dance Now: Tensions between Participation and Performance in Interactive Public Installations.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015

2014
The Roll of the Dice in Warhammer 40, 000.
Trans. Digit. Games Res. Assoc., 2014

Drafting an Army: The Playful Pastime of Warhammer 40, 000.
Games Cult., 2014

Paradigms of games research in HCI: a review of 10 years of research at CHI.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014

2013
The Pretence Awareness Contexts and Oscillating Nature of Coaching Frames.
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013

Everyone's a Winner at Warhammer 40K (or, at least not a loser).
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013

2012
Metagames, paragames and orthogames: a new vocabulary.
Proceedings of the International Conference on the Foundations of Digital Games, 2012

2009
Truce in online games.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009


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