Mohamed Abbadi

According to our database1, Mohamed Abbadi authored at least 11 papers between 2011 and 2017.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2017
High performance encapsulation and networking in Casanova 2.
Entertain. Comput., 2017

Metacasanova: an optimized meta-compiler for domain-specific languages.
Proceedings of the 10th ACM SIGPLAN International Conference on Software Language Engineering, 2017

2016
Casanova 2: A domain specific language for general game development.
PhD thesis, 2016

Building Game Scripting DSL's with the Metacasanova Metacompiler.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2016

2015
Casanova: A Simple, High-Performance Language for Game Development.
Proceedings of the Serious Games - First Joint International Conference, 2015

Taxonomy of Game Development Approaches.
Proceedings of the Entertainment Computing and Serious Games, 2015

2013
Resource Entity Action: A Generalized Design Pattern for RTS Games.
Proceedings of the Computers and Games - 8th International Conference, 2013

2012
A compilation technique to increase X3D performance and safety.
Proceedings of the ACM Symposium on Applied Computing, 2012

Writing Real-Time .Net Games in Casanova.
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012

A formal specification for casanova, a language for computer games.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2012

2011
Designing Casanova: A Language for Games.
Proceedings of the Advances in Computer Games - 13th International Conference, 2011


  Loading...