Fabio Pittarello

Orcid: 0000-0003-2825-9754

According to our database1, Fabio Pittarello authored at least 86 papers between 1998 and 2024.

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Bibliography

2024
Towards a Data Physicalization Toolkit for Non-Sighted Users.
Proceedings of the 21st IEEE Consumer Communications & Networking Conference, 2024

2023
3D Molecules Visualization with XRmol: An AR Web Tool for Mobile Devices.
Proceedings of the Virtual Reality and Mixed Reality, 2023

Stories from the Empty School Desk: Places, Objects and Memories in Augmented Reality.
Proceedings of the 15th Biannual Conference of the Italian SIGCHI Chapter, 2023

Designing Accessible Urban AR Experiences for Digital Humanities.
Proceedings of the 20th IEEE Consumer Communications & Networking Conference, 2023

2022
Designing Interactive Systems for Seniors: Living on an Island.
Proceedings of the 19th IEEE Annual Consumer Communications & Networking Conference, 2022

Remembering the City: Stumbling Stones, Memory Sites and Augmented Reality.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

2021
Sustainable, empowering and emotional interactive multimedia.
Multim. Tools Appl., 2021

Contemporary Art Digitalization: An Opportunity for Designing New Experiences.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Experiencing Contemporary Art at a Distance.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Designing Interactive Systems for Seniors: An Educational Experience.
Proceedings of the 18th IEEE Annual Consumer Communications & Networking Conference, 2021

2020
A face recognition based system to assist seniors in managing access to their home.
Proceedings of the IEEE 17th Annual Consumer Communications & Networking Conference, 2020

Design and evaluation of an educational virtual reality application for learning how to perform on a stage.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

2019
A public tangible interface for engaging and informing young citizens about climate change.
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019

Designing AR enhanced art exhibitions: a methodology and a case study.
Proceedings of the 13th Biannual Conference of the Italian SIGCHI Chapter: Designing the next interaction, 2019

2018
Svevo tour: The design and the experimentation of an augmented reality application for engaging visitors of a literary museum.
Int. J. Hum. Comput. Stud., 2018

Designing Eco-Feedback Systems for a University Campus.
Proceedings of the 4th EAI International Conference on Smart Objects and Technologies for Social Good, 2018

2017
HCI and education: a blended design experience.
Multim. Tools Appl., 2017

Designing the engaging energy-box: Bridging the gap between energy control systems and users' energy awareness.
Proceedings of the 2017 IEEE SmartWorld, 2017

3D Interaction with Mouse-Keyboard, Gamepad and Leap Motion: A Comparative Study.
Proceedings of the Smart Objects and Technologies for Social Good, 2017

HCI and education in a changing world: from school to public engagement.
Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter, 2017

Experimenting with PlayVR, a virtual reality experience for the world of theater.
Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter, 2017

2016
From Building Control to Eco-Feedback: Opportunities and Challenges.
Proceedings of the 2016 Intl IEEE Conferences on Ubiquitous Intelligence & Computing, 2016

PlayVR: a VR Experience for the World of Theater.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

2015
Smart material interfaces for education.
J. Vis. Lang. Comput., 2015

3D Storytelling and Architecture: a Study at the Digital Humanities School.
J. Vis. Lang. Sentient Syst., 2015

Testing a Storytelling Tool for Digital Humanities.
Proceedings of the 21st International Conference on Distributed Multimedia Systems, Vancouver, Canada, August 31, 2015

A Smart Material Interfaces Learning Experience.
Proceedings of the 21st International Conference on Distributed Multimedia Systems, Vancouver, Canada, August 31, 2015

Designing and evaluating interfaces for domestic eco-feedback: a blended educational experience.
Proceedings of the 11th Biannual Conference on Italian SIGCHI Chapter, 2015

2014
Castor: Designing and experimenting a context-aware architecture for creating stories outdoors.
J. Vis. Lang. Comput., 2014

Creating Web3D educational stories from crowdsourced annotations.
J. Vis. Lang. Comput., 2014

New materials = new expressive powers: smart material interfaces and arts, an interactive experience made possible thanks to smart materials.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

Web3D representation and cultural heritage: from annotations to narrations.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

2013
Testing the X3DOM framework for the development of Web3D applications.
Proceedings of the 18th International Conference on Web3D Technology, 2013

Designing and experimenting a web3d application for increasing the environmental awareness.
Proceedings of the Biannual conference of the Italian chapter of SIGCHI, 2013

A software infrastructure for managing the lifecycle of context-aware stories.
Proceedings of the Interaction Design and Children 2013, 2013

CASTOR: listening to engaging context-aware stories outdoors.
Proceedings of the Interaction Design and Children 2013, 2013

2012
From real to metaphoric maps: Cartography as a visual language for organizing and sharing knowledge.
J. Vis. Lang. Comput., 2012

A compilation technique to increase X3D performance and safety.
Proceedings of the ACM Symposium on Applied Computing, 2012

An integrated ecosystem of interfaces for annotating, querying and browsing networks of Web3D worlds.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

A visual interface for querying ontologically and socially annotated 3D worlds for the web.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Prototyping a gestural interface for selecting and buying goods in a public environment.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

CASTOR: learning to create context-sensitive and emotionally engaging narrations in-situ.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012

2011
Semantic Description of Web 3D Worlds through Social Tagging.
Int. J. Softw. Eng. Knowl. Eng., 2011

ToBoA-3D: an architecture for managing top-down and bottom-up annotated 3D objects and spaces on the web.
Proceedings of the 3D Technologies for the World Wide Web, 2011

Designing a Context-Aware Architecture for Emotionally Engaging Mobile Storytelling.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Mapping Physical Objects to Digital Functions: A Tangible Interface for Querying and Navigating a Multimedia Database.
Proceedings of the 2011 Database and Expert Systems Applications, 2011

Exploring the relations between physical objects and digital world with a geometric sorting board.
Proceedings of the 9th ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction: Facing Complexity, 2011

2010
An architecture and a visual interface for tagging the 3D web.
Proceedings of the International Conference on Advanced Visual Interfaces, 2010

Towards an environment for designing and evaluating multimedia art guides.
Proceedings of the International Conference on Advanced Visual Interfaces, 2010

Experience with interactive multimedia art guides.
Proceedings of the International Conference on Advanced Visual Interfaces, 2010

Querying and navigating a database of images with the magical objects of the wizard Zurlino.
Proceedings of the Interaction Design and Children, 2010

2009
The Situation Lens: A Metaphor for Personal Task Management on Mobile Devices.
J. Comput. Sci. Eng., 2009

Design and Evaluation of a Mobile Art Guide on iPod Touch.
IxD&A, 2009

Interactive stories on the net: a model and an architecture for X3D worlds.
Proceedings of the Proceeding of the 14th International Conference on 3D Web Technology, 2009

2008
Preface.
PsychNology J., 2008

YouTube3D: Accessing Web Video Streams through a 3D Interface.
Proceedings of the Changing Television Environments, 6th European Conference, 2008

The Situation Lens: Looking into Personal Service Composition.
Proceedings of the Advances in Conceptual Modeling - Challenges and Opportunities, 2008

Metaphorical Cartography for Knowledge Creation and Sharing.
Proceedings of the 14th International Conference on Distributed Multimedia Systems, 2008

Organizing and Navigating User-Generated Content for the Web: A Collaborative Approach Based on a 3D Multimodal Interactive Environment.
Proceedings of the 19th International Workshop on Database and Expert Systems Applications (DEXA 2008), 2008

Visual design of service deployment in complex physical environments.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2007
A usability-driven approach to the development of a 3D web-GIS environment.
J. Vis. Lang. Comput., 2007

Navigation help in 3D worlds: some empirical evidences on use of sound.
Multim. Tools Appl., 2007

An Ontology Based Approach to Interaction Ambient Design.
Proceedings of the 8th International Conference on Mobile Data Management (MDM 2007), 2007

Deployment of Multimodal Services: an Ontology Driven Architecture.
Proceedings of the IEEE International Conference on Pervasive Services, 2007

Situated Multimodal Documents.
Proceedings of the 18th International Workshop on Database and Expert Systems Applications (DEXA 2007), 2007

2006
Semantic description of 3D environments: a proposal based on web standards.
Proceedings of the Proceeding of the Eleventh International Conference on 3D Web Technology, 2006

A Simple Story: Using an Agents' Based Context-Aware Architecture for Storytelling.
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2006

Supporting Mobile Activities in a Shared Semantic Ambient.
Proceedings of the On the Move to Meaningful Internet Systems 2006: OTM 2006 Workshops, 2006

Improving access of elderly people to real environments: a semantic based approach.
Proceedings of the working conference on Advanced visual interfaces, 2006

2005
Context-Based Management of Multimedia Documents in 3D Navigational Environments.
Proceedings of the Advances in Multimedia Information Systems, 11th International Workshop, 2005

Modelling complex user experiences in distributed interaction environments.
Proceedings of the 11th International Conference on Distributed Multimedia Systems, 2005

2004
Model-Based Specification of Virtual Interaction Environments.
Proceedings of the 2004 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2004), 2004

Observing and adapting user behavior in navigational 3D interfaces.
Proceedings of the working conference on Advanced visual interfaces, 2004

The Time-Pillar World.
Proceedings of the Personalized Digital Television: Targeting Programs to individual Viewers, 2004

2003
Accessing information through multimodal 3D environments: towards universal access.
Univers. Access Inf. Soc., 2003

3D Time-pillars: an information access metaphor for the TV Domain.
Proceedings of the Fifteenth International Conference on Software Engineering & Knowledge Engineering (SEKE'2003), 2003

Context-Aware Interaction in a Mobile Environment.
Proceedings of the Human-Computer Interaction with Mobile Devices and Services, 2003

2002
Virtual Reality Interaction: The Characteristic Pattern Approach.
Proceedings of the 2002 IEEE CS International Symposium on Human-Centric Computing Languages and Environments (HCC 2002), 2002

An approach for authoring 3D cultural heritage exhibitions on the web.
Proceedings of the 14th international conference on Software engineering and knowledge engineering, 2002

Toward a Model-Based Approach to the Specification of Virtual Reality Environments.
Proceedings of the 4th International Symposium on Multimedia Software Engineering, 2002

Extending the metaphor GIS query language and environment to 3D domains.
Proceedings of the Working Conference on Advanced Visual Interfaces, 2002

2001
3D Authoring for Content Experts: a Collaborative Approach.
Proceedings of the 2002 IEEE CS International Symposium on Human-Centric Computing Languages and Environments (HCC 2001), 2001

Panphonen: A Spatial Enhanced Audio Interface For Blind Users.
Proceedings of the 2001 IEEE International Conference on Multimedia and Expo, 2001

Multi Sensory 3D Tours for Cultural Heritage: The Palazzo Grassi Experience.
Proceedings of the International Cultural Heritage Informatics Meeting: Proceedings from ICHIM 2001. Politechnico di Milano, Milan, Italy, September 3-7, 2001, 2001

A Content-Centered Methodology for Authoring 3D Interactive Worlds for Cultural Heritage.
Proceedings of the International Cultural Heritage Informatics Meeting: Proceedings from ICHIM 2001. Politechnico di Milano, Milan, Italy, September 3-7, 2001, 2001

1998
Architecture and Digital Exhibitions the Einstein Tower World.
Proceedings of the 4th Eurographics Workshop on Virtual Environments, 1998


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