Nicholas H. Müller

Affiliations:
  • Chemnitz University of Technology, Institute for Media Research


According to our database1, Nicholas H. Müller authored at least 36 papers between 2013 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2022
Making friends on Facebook: Common group membership as a central decision rule.
Comput. Hum. Behav., 2022

Mirror Neurons as a Potential Confounder in Thought-Based Device Control Using Brain Computer Interfaces with fNIRS.
Proceedings of the HCI International 2022 - Late Breaking Posters, 2022

2021
Acceptance of Social and Telepresence Robot Assistance in German Households.
Proceedings of the Learning and Collaboration Technologies: Games and Virtual Environments for Learning, 2021

Driving Success: Virtual Team Building Through Telepresence Robots.
Proceedings of the Learning and Collaboration Technologies: Games and Virtual Environments for Learning, 2021

Effect of Height in Telepresence Robots on the Users' Spatial Awareness.
Proceedings of the Learning and Collaboration Technologies: Games and Virtual Environments for Learning, 2021

2020
Mensch und Technik in der angewandten Forschung.
HMD Prax. Wirtsch., 2020

Motor Imagery to Control Mobile Applications - An fNIRS Study.
Proceedings of the 24th Pacific Asia Conference on Information Systems, 2020

Introduction to the Minitrack on Security and Privacy Aspects of Human-Computer-Interactions.
Proceedings of the 53rd Hawaii International Conference on System Sciences, 2020

Exploiting the Human Factor: Social Engineering Attacks on Cryptocurrency Users.
Proceedings of the Learning and Collaboration Technologies. Human and Technology Ecosystems, 2020

Brain Activation in Virtual Reality for Attention Guidance.
Proceedings of the Learning and Collaboration Technologies. Human and Technology Ecosystems, 2020

Utilizing Context Effects of Banner Ads for Conversion Rate Optimization.
Proceedings of the Learning and Collaboration Technologies. Human and Technology Ecosystems, 2020

Virtual Reality as a Stress Reduction Measure - Chilling Out on the Beach in My Living Room.
Proceedings of the Learning and Collaboration Technologies. Human and Technology Ecosystems, 2020

Proactive Smart City Interactions.
Proceedings of the Learning and Collaboration Technologies. Human and Technology Ecosystems, 2020

Haptic Feedback in Everyday Conversation Situations.
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020

Telepresence Robots and Their Impact on Human-Human Interaction.
Proceedings of the Learning and Collaboration Technologies. Human and Technology Ecosystems, 2020

Towards an Information Security Awareness Maturity Model.
Proceedings of the Learning and Collaboration Technologies. Human and Technology Ecosystems, 2020

2019
Indoor Navigation Through Storytelling in Virtual Reality.
Proceedings of the Learning and Collaboration Technologies. Ubiquitous and Virtual Environments for Learning and Collaboration, 2019

How E-Learning Can Facilitate Information Security Awareness.
Proceedings of the Learning and Collaboration Technologies. Designing Learning Experiences, 2019

Where the User Does Look When Reading Phishing Mails - An Eye-Tracking Study.
Proceedings of the Learning and Collaboration Technologies. Designing Learning Experiences, 2019

Cognitive Load Levels While Learning with or Without a Pedagogical Agent.
Proceedings of the Learning and Collaboration Technologies. Designing Learning Experiences, 2019

Measuring the Impact of E-Learning Platforms on Information Security Awareness.
Proceedings of the Learning and Collaboration Technologies. Designing Learning Experiences, 2019

Visual Analytics of Bibliographical Data for Strategic Decision Support of University Leaders: A Design Study.
Proceedings of the 14th International Joint Conference on Computer Vision, 2019

2017
Ethische Herausforderungen in sozioinformatorischen Forschungsprojekten.
Proceedings of the Mensch und Computer 2017, 2017

Analytical Steps for the Validation of a Natural User Interface.
Proceedings of the Learning and Collaboration Technologies. Novel Learning Ecosystems, 2017

E-Learning Supported Martial-Arts-Training.
Proceedings of the Learning and Collaboration Technologies. Novel Learning Ecosystems, 2017

Investigating the Influence of Emotion in Air Traffic Controller Tasks: Pretest Evaluation.
Proceedings of the Engineering Psychology and Cognitive Ergonomics: Performance, Emotion and Situation Awareness, 2017

2016
Proactive Functions of a Pedagogical Agent - Steps for Implementing a Social Catalyst Function.
Proceedings of the Learning and Collaboration Technologies, 2016

2015
Storytelling as a Means to Transfer Knowledge via Narration.
i-com, 2015

On the Reproducibility of VisRuption: A Tool for Intuitive and Efficient Visualization of Airline Disruption Data.
Proceedings of the 3rd EuroVis Workshop on Reproducibility, 2015

A Survey of Visual and Interactive Methods for Air Traffic Control Data.
Proceedings of the 19th International Conference on Information Visualisation, 2015

Analytical Steps for the Calibration of an Emotional Framework - Pre-test and Evaluation Procedures.
Proceedings of the Human-Computer Interaction: Design and Evaluation, 2015

2014
An emotional model for social robots: late-breaking report.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2014

An Emotional Framework for a Real-Life Worker Simulation - Emotional Valence Scoring Inside a Workflow Enhancement Simulator.
Proceedings of the Human-Computer Interaction. Advanced Interaction Modalities and Techniques, 2014

Deducing human emotions by robots: Computing basic non-verbal expressions of performed actions during a work task.
Proceedings of the 2014 IEEE International Symposium on Intelligent Control, 2014

2013
VisRuption: Intuitive and Efficient Visualization of Temporal Airline Disruption Data.
Comput. Graph. Forum, 2013

Gaze into Hierarchy: A Practice-oriented Eye Tracking Study.
Proceedings of the 2nd EuroVis Workshop on Reproducibility, 2013


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