Nigel Stewart

According to our database1, Nigel Stewart authored at least 7 papers between 1998 and 2017.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2017
Using e-textbooks to support problem-based learning in science: Learning from the journey.
Proceedings of the 9th International Conference on Education Technology and Computers, 2017

2003
Improved CSG rendering using overlap graph subtraction sequences.
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003

Real-time procedural generation of 'pseudo infinite' cities.
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003

2002
Linear-Time CSG Rendering of Intersected Convex Objects.
Proceedings of the 10-th International Conference in Central Europe on Computer Graphics, 2002

2001
On Minimal Strings Containing the Elements of S<sub>n</sub> by Decimation.
Proceedings of the Discrete Models: Combinatorics, Computation, and Geometry, 2001

2000
A Z-Buffer CSG Rendering Algorithm for Convex Objects.
Proceedings of the 8-th International Conference in Central Europe on Computer Graphics, 2000

1998
An Improved Z-Buffer CSG Rendering Algorithm.
Proceedings of the 1998 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, Lisbon, Portugal, August 31, 1998


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