Noritaka Osawa

Orcid: 0000-0002-7676-9911

According to our database1, Noritaka Osawa authored at least 60 papers between 1996 and 2021.

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Bibliography

2021
Position Estimation of Occluded Fingertip Based on Image of Dorsal Hand from RGB Camera.
Proceedings of the Virtual, Augmented and Mixed Reality, 2021

Detection of Finger Contact with Skin Based on Shadows and Texture Around Fingertips.
Proceedings of the Human-Computer Interaction. Interaction Techniques and Novel Applications, 2021

2020
Indoor Location Estimation Based on Inverse Fingerprints at Multiple Points in Time and Moving Distance.
Proceedings of the AICCC 2020: 2020 3rd Artificial Intelligence and Cloud Computing Conference, 2020

2019
A regression model-based method for indoor positioning with compound location fingerprints.
Geo spatial Inf. Sci., 2019

Estimation of the Distance Between Fingertips Using Silhouette and Texture Information of Dorsal of Hand.
Proceedings of the Advances in Visual Computing, 2019

Indoor localization based on analysis of environmental ultrasound.
Proceedings of the Short Paper Proceedings of the Tenth International Conference on Indoor Positioning and Indoor Navigation - Work-in-Progress Papers (IPIN-WiP 2019) co-located with the Tenth International Conference on Indoor Positioning and Indoor Navigation (IPIN 2019), Pisa, Italy, September 30th, 2019

2018
Estimation of distance between thumb and forefinger from hand dorsal image using deep learning.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

An Indoor Area Estimation Method Analyzing Spectrograms of Environmental Ultrasounds by Convolutional Neural Network.
Proceedings of the 2018 Ubiquitous Positioning, 2018

An Indoor Positioning Method Based on Regression Models with Compound Location Fingerprints.
Proceedings of the 2018 Ubiquitous Positioning, 2018

Daily Activity Recognition Based on Acceleration of Both Wrists.
Proceedings of the Human-Computer Interaction. Interaction Technologies, 2018

2017
Three-Finger-Tap Methods for Navigation in 3D Scenes on Tablet.
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017

2015
An Evaluation on Two-Handed and One-Handed Control Methods for Positioning Object in Immersive Virtual Environments.
IEICE Trans. Inf. Syst., 2015

Enhancements to Support Functions of Distributed Pair Programming Based on Action Analysis.
Proceedings of the 2015 ACM Conference on Innovation and Technology in Computer Science Education, 2015

Effect of Button Size and Location When Pointing with Index Finger on Smartwatch.
Proceedings of the Human-Computer Interaction: Interaction Technologies, 2015

2013
iFarm: Development of cloud-based system of cultivation management for precision agriculture.
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013

2010
Adjustment and control methods for precise rotation and positioning of virtual object by hand.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

2008
A Study on Approximate and Fine Adjustments by Hand Motion in an Immersive Environment.
Inf. Media Technol., 2008

Multipoint Multimedia Conferencing System with Group Awareness Support and Remote Management.
Int. J. Distance Educ. Technol., 2008

Enhanced Hand Manipulation Methods for Efficient and Precise Positioning and Release of Virtual Objects.
IEICE Trans. Inf. Syst., 2008

Jigsaw-Puzzle-Like 3D Glyphs for Visualization of Grammatical Constraints.
IEICE Trans. Inf. Syst., 2008

Two-Handed and One-Handed Techniques for Precise and Efficient Manipulation in Immersive Virtual Environments.
Proceedings of the Advances in Visual Computing, 4th International Symposium, 2008

Videoconference Support System Using Printed and Handwritten Keywords.
Proceedings of the 14th International Conference on Distributed Multimedia Systems, 2008

2007
Evaluation of 3D pointers and annotations on autostereoscopic displays for 3D video communications.
Proceedings of the IEEE International Conference on Systems, 2007

Pointer delegation for group collaboration using telepointers.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Poster3D: a system for three-dimensional authoring and presentation in immersive virtual environments.
Multim. Syst., 2006

Automatic adjustments for efficient and precise positioning and release of virtual objects.
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006

Tactile Glyphs for Palpation of Relationships.
Proceedings of the 10th International Conference on Information Visualisation, 2006

Aggregate pointers to support large group collaboration using telepointers.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Application of Jigsaw-Puzzle-Like 3D Glyph to Visualizing Grammatical Constraints.
Proceedings of the 2005 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2005), 2005

Distributed automatic camera control system tracking markers for distance education.
Proceedings of the ITRE 2005, 2005

Personal Stereo Videoconferencing System Supporting 3D Telepointers and Annotations.
Proceedings of the Towards Sustainable and Scalable Educational Innovations Informed by the Learning Sciences, 2005

Enhanced Hand Manipulation for Efficient and Precise Positioning and Release.
Proceedings of the 9th Int. Workshop on Immersive Projection Technology, 2005

2004
Virtual 3D Gearbox Widget Technique for Precise Adjustment by Hand Motion in Immersive VR.
IEICE Trans. Inf. Syst., 2004

Language-support system using character recognition.
Proceedings of the Proceedings VRCAI 2004, 2004

Classification of solid textures using 3D mask patterns.
Proceedings of the IEEE International Conference on Systems, 2004

A Three-dimensional Authoring/Presentation System for Immersive Virtual Environments: Poster3D.
Proceedings of the 8th International Conference on Information Visualisation, 2004

3D video conference toolkit adaptable to various presentation environments.
Proceedings of the IASTED International Conference on Communications, Internet, and Information Technology, November 22, 2004

Operation-Support System for Transportable Earth Station Using Augmented Reality.
Proceedings of the Computer Human Interaction, 6th Asia Pacific Conference, 2004

2003
An efficient scheme for accepting recursive method calls in object-oriented concurrent programming.
Syst. Comput. Jpn., 2003

An Immersive Path Editor for Keyframe Animation using Hand Direct Manipulation and 3D Gearbox Widget.
Proceedings of the Seventh International Conference on Information Visualization, 2003

Distance Education between Immersive Indoor and Outdoor Environments Using Multimedia Satellite Network System.
Proceedings of the 2003 IEEE International Conference on Advanced Learning Technologies, 2003

Gearbox Widget for Fine Adjustments by Hand Motion.
Proceedings of the 7th International Workshop on Immersive Projection Technology, 2003

2002
Viewpoint motion control by body position in immersive projection display.
Proceedings of the 2002 ACM Symposium on Applied Computing (SAC), 2002

Jigsaw-Puzzle-Like 3D Diagrams to Represent Syntactical Constraints.
Proceedings of the International Conference on Information Visualisation, 2002

Sound Glyphs Representing Inheritance Relationships.
Proceedings of the International Conference on Information Visualisation, 2002

An Interactive Toolkit Library for 3D Applications: it3d.
Proceedings of the Eighth Eurographics Workshop on Virtual Environments, 2002

2001
A Dancing Programmer in an Immersive Virtual Environment.
Proceedings of the 2002 IEEE CS International Symposium on Human-Centric Computing Languages and Environments (HCC 2001), 2001

An Immersive System for Editing and Playing Music on Network-Connected Computers.
Proceedings of the International Conference on Information Visualisation, 2001

A Multiple-Focus Graph Browsing Technique Using Heat Models and Force-Directed Layout.
Proceedings of the International Conference on Information Visualisation, 2001

2000
Immersive graph navigation using direct manipulation and gestures.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2000

Eye Mark Pointer in Immersive Projection Display.
Proceedings of the Virtual Reality 2000 Conference, 2000

Generation and Evaluation of Glyphs Representing Superclass-Subclass Relationships.
Proceedings of the 2000 IEEE International Symposium on Visual Languages, 2000

1999
Three Dimensional Animation of Web Access Behavior Using Indirect Mapping.
Proceedings of the International Conference on Information Visualisation, 1999

1998
An enhanced 3-D animation tool for performance tuning of parallel programs based on dynamic models.
Proceedings of the SIGMETRICS Symposium on Parallel and Distributed Tools, 1998

Lazy and Differential Replication in a Recoverable Distributed Shared Memory System.
Proceedings of the High-Performance Computing and Networking, 1998

1997
Connection Caching for WWW Servers and Proxies.
Proceedings of WebNet 97, 1997

Animation for Performance Debugging of Parallel Computing Systems.
Proceedings of the Second Symposium on Virtual Reality Modeling Language, 1997

Three Dimensional Animation for Performance Debugging Utilizing Human Cognitive Ability.
Proceedings of the Human-Computer Interaction, 1997

Generational Replacement Schemes for a WWW Caching Proxy Server.
Proceedings of the High-Performance Computing and Networking, 1997

1996
A Visual Performance Debugging System for Parallel Programs.
Proceedings of the 29th Annual Hawaii International Conference on System Sciences (HICSS-29), 1996


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