Paul E. Dickson

According to our database1, Paul E. Dickson authored at least 16 papers between 2002 and 2017.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2017
Using Undergraduate Teaching Assistants in Small Classes.
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 2017

An Experience-based Comparison of Unity and Unreal for a Stand-alone 3D Game Development Course.
Proceedings of the 2017 ACM Conference on Innovation and Technology in Computer Science Education, 2017

2016
Memory Diagrams: A Consistant Approach Across Concepts and Languages.
Proceedings of the 47th ACM Technical Symposium on Computing Science Education, Memphis, TN, USA, March 02, 2016

Improved Whiteboard Processing for Lecture Capture.
Proceedings of the IEEE International Symposium on Multimedia, 2016

2015
Using Unity to Teach Game Development: When You've Never Written a Game.
Proceedings of the 2015 ACM Conference on Innovation and Technology in Computer Science Education, 2015

Portable Lecture Capture that Captures the Complete Lecture.
Proceedings of the 2015 IEEE International Symposium on Multimedia, 2015

2012
Cabana: a cross-platform mobile development system.
Proceedings of the 43rd ACM technical symposium on Computer science education, 2012

Student reactions to classroom lecture capture.
Proceedings of the Annual Conference on Innovation and Technology in Computer Science Education, 2012

2011
Using undergraduate teaching assistants in a small college environment.
Proceedings of the 42nd ACM technical symposium on Computer science education, 2011

2010
Evaluation of automatic classroom capture for computer science education.
Proceedings of the 15th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2010

2009
First experiences with a classroom recording system.
Proceedings of the 14th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2009

2008
Automatic creation of indexed presentations from classroom lectures.
Proceedings of the 13th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2008

Whiteboard Content Extraction and Analysis for the Classroom Environment.
Proceedings of the Tenth IEEE International Symposium on Multimedia (ISM2008), 2008

2007
Automatic identification and storage of significant points in a computer-based presentation.
Interact. Techn. Smart Edu., 2007

2006
Automatic Capture of Significant Points in a Computer Based Presentation.
Proceedings of the Eigth IEEE International Symposium on Multimedia (ISM 2006), 2006

2002
Mosaic Generation for Under Vehicle Inspection.
Proceedings of the 6th IEEE Workshop on Applications of Computer Vision (WACV 2002), 2002


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