Phuong Minh Chu

According to our database1, Phuong Minh Chu authored at least 12 papers between 2016 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2021
Deep Q-network-based multi-criteria decision-making framework for virtual simulation environment.
Neural Comput. Appl., 2021

Driving data generation using affinity propagation, data augmentation, and convolutional neural network in communication system.
Int. J. Commun. Syst., 2021

2019
Intelligent motivation framework based on Q-network for multiple agents in Internet of Things simulations.
Int. J. Distributed Sens. Networks, 2019

Enhanced ground segmentation method for Lidar point clouds in human-centric autonomous robot systems.
Hum. centric Comput. Inf. Sci., 2019

Generative Adversarial Network-Based Method for Transforming Single RGB Image Into 3D Point Cloud.
IEEE Access, 2019

Three-Dimensional Simulation for Training Autonomous Vehicles in Smart City Environments.
Proceedings of the 2019 International Conference on Internet of Things (iThings) and IEEE Green Computing and Communications (GreenCom) and IEEE Cyber, 2019

2018
Multimedia System for Real-Time Photorealistic Nonground Modeling of 3D Dynamic Environment for Remote Control System.
Symmetry, 2018

Convergent application for trace elimination of dynamic objects from accumulated lidar point clouds.
Multim. Tools Appl., 2018

2017
3D Reconstruction Framework for Multiple Remote Robots on Cloud System.
Symmetry, 2017

Fast point cloud segmentation based on flood-fill algorithm.
Proceedings of the 2017 IEEE International Conference on Multisensor Fusion and Integration for Intelligent Systems, 2017

Real-time 3D scene modeling using dynamic billboard for remote robot control systems.
Proceedings of the 2017 IEEE International Conference on Multisensor Fusion and Integration for Intelligent Systems, 2017

2016
A collaborative client participant fusion system for realistic remote conferences.
J. Supercomput., 2016


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