Ping-Hsien Lin

Orcid: 0000-0001-9721-474X

According to our database1, Ping-Hsien Lin authored at least 16 papers between 1999 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2019
Toward Instantaneous Sanitization through Disturbance-induced Errors and Recycling Programming over 3D Flash Memory.
Proceedings of the International Conference on Computer-Aided Design, 2019

2018
Scrubbing-Aware Secure Deletion for 3-D NAND Flash.
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst., 2018

A Stride-Away Programming Scheme to Resolve Crash Recoverability and Data Readability Issues of Multi-Level-Cell Flash Memory.
Proceedings of the IEEE 7th Non-Volatile Memory Systems and Applications Symposium, 2018

Achieving fast sanitization with zero live data copy for MLC flash memory.
Proceedings of the International Conference on Computer-Aided Design, 2018

2017
Fraud Analysis and Detection for Real-Time Messaging Communications on Social Networks.
IEICE Trans. Inf. Syst., 2017

2016
Realizing erase-free SLC flash memory with rewritable programming design.
Proceedings of the Eleventh IEEE/ACM/IFIP International Conference on Hardware/Software Codesign and System Synthesis, 2016

2015
A fraud detection system for real-time messaging communication on Android Facebook messenger.
Proceedings of the IEEE 4th Global Conference on Consumer Electronics, 2015

2010
Gaussian Distributive Filtering in Histogram Equalization.
Proceedings of the Fifth International Conference on Broadband and Wireless Computing, 2010

2007
Free-Form Deformation for Point-Sampled Surface.
J. Inf. Sci. Eng., 2007

2005
Mesh decomposition using motion information from animation sequences.
Comput. Animat. Virtual Worlds, 2005

A Fast 2D Shape Interpolation Technique.
Proceedings of the Computational Science and Its Applications, 2005

2004
Camera-Sampling Field and Its Applications.
IEEE Trans. Vis. Comput. Graph., 2004

Photo-realistic 3D Head Modeling Using Multi-view Images.
Proceedings of the Computational Science and Its Applications, 2004

2003
A Hybrid Scheme for Interactive Rendering a Virtual Environment.
Proceedings of the Computational Science and Its Applications, 2003

2001
Practice and Experience: Interactive Rendering of the Colonic Environment on PC-platforms.
J. Inf. Sci. Eng., 2001

1999
Interactive 3-D virtual colonoscopy system.
IEEE Trans. Inf. Technol. Biomed., 1999


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