Powen Yao

Orcid: 0000-0003-3701-9541

According to our database1, Powen Yao authored at least 19 papers between 2020 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Toward a Gesture System Architecture in Extended Reality Based on a Multi-dimensional Taxonomy of Gestures.
Proceedings of the HCI International 2023 Posters, 2023

2022
Toward Using Multi-Modal Machine Learning for User Behavior Prediction in Simulated Smart Home for Extended Reality.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Flick Typing: Toward A New XR Text Input System Based on 3D Gestures and Machine Learning.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Virtual Equipment System: Toward Bag of Holding and Other Extradimensional Storage in Extended Reality.
Proceedings of the Virtual, Augmented and Mixed Reality: Design and Development, 2022

Virtual Equipment System: First Evaluation of Egocentric Virtual Equipment for Sensory Settings.
Proceedings of the Virtual, Augmented and Mixed Reality: Design and Development, 2022

Using Multi-modal Machine Learning for User Behavior Prediction in Simulated Smart Home for Extended Reality.
Proceedings of the Virtual, Augmented and Mixed Reality: Design and Development, 2022

Flick Typing: A New VR Text Input System Based on Space Gestures.
Proceedings of the Virtual, Augmented and Mixed Reality: Design and Development, 2022

Integrating Sensor Fusion with Pose Estimation for Simulating Human Interactions in Virtual Reality.
Proceedings of the HCI International 2022 - Late Breaking Papers: Interacting with eXtended Reality and Artificial Intelligence, 2022

2021
Virtual Equipment System: Face Mask and Voodoo Doll for User Privacy and Self-Expression Options in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Toward Using Machine Learning-Based Motion Gesture for 3D Text Input.
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021

Virtual Equipment System: Toward Peripersonal Equipment Slots with Machine Learning.
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021

Toward Predicting User Waist Location From VR Headset and Controllers Through Machine Learning.
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021

Virtual Equipment System: Expansion to Address Alternate Contexts.
Proceedings of the HCI International 2021 - Posters - 23rd HCI International Conference, 2021

Virtual Control Interface: A System for Exploring AR and IoT Multimodal Interactions Within a Simulated Virtual Environment.
Proceedings of the HCI International 2021 - Posters - 23rd HCI International Conference, 2021

2020
Adjustable Pointer in Virtual Reality for Ergonomic Interaction.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Punch Typing: Alternative Method for Text Entry in Virtual Reality.
Proceedings of the SUI '20: Symposium on Spatial User Interaction, Virtual Event, Canada, October 31, 2020

Interfacing with Sensory Options Using a Virtual Equipment System.
Proceedings of the SUI '20: Symposium on Spatial User Interaction, Virtual Event, Canada, October 31, 2020

Designing Virtual Equipment Systems for VR.
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020

Using Reinforcement Learning Agents to Analyze Player Experience.
Proceedings of the Human-Computer Interaction. Design and User Experience, 2020


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