Qian Zhu

Orcid: 0000-0001-5108-3414

Affiliations:
  • Hong Kong University of Science and Technology


According to our database1, Qian Zhu authored at least 15 papers between 2019 and 2025.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2025
Ego vs. Exo and Active vs. Passive: Investigating the Effects of Viewpoint and Navigation on Spatial Immersion and Understanding in Immersive Storytelling.
CoRR, February, 2025

CompositingVis: Exploring Interactions for Creating Composite Visualizations in Immersive Environments.
IEEE Trans. Vis. Comput. Graph., January, 2025

Signaling Human Intentions to Service Robots: Understanding the Use of Social Cues during In-Person Conversations.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025

Ego vs. Exo and Active vs. Passive: Investigating the Individual and Combined Effects of Viewpoint and Navigation on Spatial Immersion and Understanding in Immersive Storytelling.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025

Danmaku Avatar: Enabling Asynchronous Co-viewing Experiences in Virtual Reality via Danmaku.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2025

2024
From reader to experiencer: Design and evaluation of a VR data story for promoting the situation awareness of public health threats.
Int. J. Hum. Comput. Stud., January, 2024

The Contemporary Art of Image Search: Iterative User Intent Expansion via Vision-Language Model.
Proc. ACM Hum. Comput. Interact., 2024

Make Interaction Situated: Designing User Acceptable Interaction for Situated Visualization in Public Environments.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Towards Feature Engineering with Human and AI's Knowledge: Understanding Data Science Practitioners' Perceptions in Human&AI-Assisted Feature Engineering Design.
Proceedings of the Designing Interactive Systems Conference, 2024

2023
"Unfold and Go Touch": A Portable Method for Making Existing Touchscreens Accessible to Blind and Low Vision People in Self-Service Terminals.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Bias-Aware Design for Informed Decisions: Raising Awareness of Self-Selection Bias in User Ratings and Reviews.
Proc. ACM Hum. Comput. Interact., 2022

Persua: A Visual Interactive System to Enhance the Persuasiveness of Arguments in Online Discussion.
Proc. ACM Hum. Comput. Interact., 2022

2020
EmotionMap: Visual Analysis of Video Emotional Content on a Map.
J. Comput. Sci. Technol., 2020

2019
Pre-screen: Assisting Material Screening in Early-stage of Video Editing.
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

What Did I Miss?
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019


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