Qiao Jin

Orcid: 0000-0001-5493-1343

Affiliations:
  • University of Minnesota, Department of Computer Science and Engineering, Minneapolis, MN, USA
  • Chinese Academy of Sciences, Institute of Automation, State Key Laboratory of Management and Control for Complex Systems, Beijing, China
  • University of Chinese Academy of Sciences, School of Computer and Control Engineering, Beijing, China


According to our database1, Qiao Jin authored at least 16 papers between 2018 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
CoAR-Maze: empowering children's collaborative tangible programming in augmented reality.
CCF Trans. Pervasive Comput. Interact., December, 2023

Volumivive: An Authoring System for Adding Interactivity to Volumetric Video.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Less Can Be More: Exploring Population Rating Dispositions with Partitioned Models in Recommender Systems.
Proceedings of the Adjunct Proceedings of the 31st ACM Conference on User Modeling, 2023

MagicCloth: Protect User Privacy in AR Streaming.
Proceedings of the 1st ACM Workshop on Mobile Immersive Computing, Networking, and Systems, 2023

Socio-technical Opportunities in Long-Distance Communication Between Siblings with a Large Age Difference.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Collaborative Online Learning with VR Video: Roles of Collaborative Tools and Shared Video Control.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Exploring Embodied Approaches for Large Age Gap Sibling Communication through Technology Probes.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

Shape of Music: AR-based Tangible Programming Tool for Music Visualization.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

2022
How Will VR Enter University Classrooms? Multi-stakeholders Investigation of VR in Higher Education.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2020
Another decade of IDC research: examining and reflecting on values and ethics.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

VWorld: an immersive VR system for learning programming.
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

2019
CoProStory: A Tangible Programming Tool for Children's Collaboration.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019

ARCat: A Tangible Programming Tool for DFS Algorithm Teaching.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019

2018
TanCreator: A Tangible Tool for Children to Create Augmented Reality Games.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

TLogic: A Tangible Programming Tool to Help Children Solve Problems.
Proceedings of the E-Learning and Games - 12th International Conference, 2018

AR-maze: a tangible programming tool for children based on AR technology.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018


  Loading...