Rafael Prieto de Lope

According to our database1, Rafael Prieto de Lope authored at least 7 papers between 2015 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
A novel UML-based methodology for modeling adventure-based educational games.
Entertain. Comput., 2021

2017
Design methodology for educational games based on graphical notations: Designing Urano.
Entertain. Comput., 2017

Designing educational games: Key elements and methodological approach.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

2016
Using UML to Model Educational Games.
Proceedings of the 8th International Conference on Games and Virtual Worlds for Serious Applications, 2016

Interaction in video games for people with impaired visual function: improving accessibility.
Proceedings of the XVII International Conference on Human Computer Interaction, 2016

Interaction in serious games.
Proceedings of the XVII International Conference on Human Computer Interaction, 2016

2015
Design Methodology for Educational Games based on Interactive Screenplays.
Proceedings of the Proceedings 2st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2015


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