Rasmus Ibsen-Jensen

Orcid: 0000-0003-4783-0389

According to our database1, Rasmus Ibsen-Jensen authored at least 39 papers between 2012 and 2023.

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Bibliography

2023
The Big Match with a Clock and a Bit of Memory.
Math. Oper. Res., February, 2023

Games on Graphs.
CoRR, 2023

2022
Complexity of Spatial Games.
Proceedings of the 42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, 2022

2021
Absorbing games with a clock and two bits of memory.
Games Econ. Behav., 2021

Faster algorithms for quantitative verification in bounded treewidth graphs.
Formal Methods Syst. Des., 2021

Quantitative Verification on Product Graphs of Small Treewidth.
Proceedings of the 41st IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, 2021

2020
Simplified Game of Life: Algorithms and Complexity.
Proceedings of the 45th International Symposium on Mathematical Foundations of Computer Science, 2020

One-Clock Priced Timed Games are PSPACE-hard.
Proceedings of the LICS '20: 35th Annual ACM/IEEE Symposium on Logic in Computer Science, 2020

Optimal and Perfectly Parallel Algorithms for On-demand Data-Flow Analysis.
Proceedings of the Programming Languages and Systems, 2020

All-Pay Bidding Games on Graphs.
Proceedings of the Thirty-Fourth AAAI Conference on Artificial Intelligence, 2020

2019
Faster Algorithms for Dynamic Algebraic Queries in Basic RSMs with Constant Treewidth.
ACM Trans. Program. Lang. Syst., 2019

Bidding Games on Markov Decision Processes.
Proceedings of the Reachability Problems - 13th International Conference, 2019

2018
Algorithms for Algebraic Path Properties in Concurrent Systems of Constant Treewidth Components.
ACM Trans. Program. Lang. Syst., 2018

Infinite-Duration Poorman-Bidding Games.
Proceedings of the Web and Internet Economics - 14th International Conference, 2018

Ergodic Mean-Payoff Games for the Analysis of Attacks in Crypto-Currencies.
Proceedings of the 29th International Conference on Concurrency Theory, 2018

2017
Edit Distance for Pushdown Automata.
Log. Methods Comput. Sci., 2017

A short proof of correctness of the quasi-polynomial time algorithm for parity games.
CoRR, 2017

Faster Monte-Carlo Algorithms for Fixation Probability of the Moran Process on Undirected Graphs.
Proceedings of the 42nd International Symposium on Mathematical Foundations of Computer Science, 2017

Strategy Complexity of Concurrent Safety Games.
Proceedings of the 42nd International Symposium on Mathematical Foundations of Computer Science, 2017

2016
The Big Match in Small Space.
CoRR, 2016

The Big Match in Small Space - (Extended Abstract).
Proceedings of the Algorithmic Game Theory - 9th International Symposium, 2016

Robust Draws in Balanced Knockout Tournaments.
Proceedings of the Twenty-Fifth International Joint Conference on Artificial Intelligence, 2016

Optimal Reachability and a Space-Time Tradeoff for Distance Queries in Constant-Treewidth Graphs.
Proceedings of the 24th Annual European Symposium on Algorithms, 2016

The Complexity of Deciding Legality of a Single Step of Magic: The Gathering.
Proceedings of the ECAI 2016 - 22nd European Conference on Artificial Intelligence, 29 August-2 September 2016, The Hague, The Netherlands, 2016

2015
Qualitative analysis of concurrent mean-payoff games.
Inf. Comput., 2015

Strategy Complexity of Concurrent Stochastic Games with Safety and Reachability Objectives.
CoRR, 2015

The Value 1 Problem Under Finite-memory Strategies for Concurrent Mean-payoff Games.
Proceedings of the Twenty-Sixth Annual ACM-SIAM Symposium on Discrete Algorithms, 2015

Faster Algorithms for Algebraic Path Properties in Recursive State Machines with Constant Treewidth.
Proceedings of the 42nd Annual ACM SIGPLAN-SIGACT Symposium on Principles of Programming Languages, 2015

Faster Algorithms for Quantitative Verification in Constant Treewidth Graphs.
Proceedings of the Computer Aided Verification - 27th International Conference, 2015

2014
The Complexity of Solving Reachability Games Using Value and Strategy Iteration.
Theory Comput. Syst., 2014

Generalized Risk-Aversion in Stochastic Multi-Armed Bandits.
CoRR, 2014

Faster Algorithms for Algebraic Path Properties in RSMs with Constant Treewidth.
CoRR, 2014

The Complexity of Ergodic Mean-payoff Games.
Proceedings of the Automata, Languages, and Programming - 41st International Colloquium, 2014

Edit distance for timed automata.
Proceedings of the 17th International Conference on Hybrid Systems: Computation and Control (part of CPS Week), 2014

2013
Patience of matrix games.
Discret. Appl. Math., 2013

A Faster Algorithm for Solving One-Clock Priced Timed Games.
Proceedings of the CONCUR 2013 - Concurrency Theory - 24th International Conference, 2013

The Complexity of Interior Point Methods for Solving Discounted Turn-Based Stochastic Games.
Proceedings of the Nature of Computation. Logic, Algorithms, Applications, 2013

2012
Strategy Complexity of Finite-Horizon Markov Decision Processes and Simple Stochastic Games.
Proceedings of the Mathematical and Engineering Methods in Computer Science, 2012

Solving Simple Stochastic Games with Few Coin Toss Positions.
Proceedings of the Algorithms - ESA 2012, 2012


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