Rebecca Pei-Hui Ang

Affiliations:
  • Nanyang Technological University, Singapore


According to our database1, Rebecca Pei-Hui Ang authored at least 24 papers between 2002 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Gen Z Transitions to University: A Preliminary Study on Everyday Information-Seeking Practices.
Proceedings of the Leveraging Generative Intelligence in Digital Libraries: Towards Human-Machine Collaboration, 2023

2016
Learning efficacy and user acceptance of a game-based social skills learning environment.
Int. J. Child Comput. Interact., 2016

Influences of narcissism and parental mediation on adolescents' textual and visual personal information disclosure in Facebook.
Comput. Hum. Behav., 2016

Understanding player perceptions of RegnaTales, a mobile game for teaching social problem solving skills.
Proceedings of the 31st Annual ACM Symposium on Applied Computing, 2016

2015
The effectiveness and acceptance of an affective information literacy tutorial.
Comput. Educ., 2015

2014
Generalized problematic Internet use and regulation of social emotional competence: The mediating role of maladaptive cognitions arising from academic expectation stress on adolescents.
Comput. Hum. Behav., 2014

2013
Participatory evaluation of an educational game for social skills acquisition.
Comput. Educ., 2013

2012
Web 2.0 applications in government websites: prevalence, use and correlations with perceived website quality.
Online Inf. Rev., 2012

Loneliness and generalized problematic Internet use: Parents' perceived knowledge of adolescents' online activities as a moderator.
Comput. Hum. Behav., 2012

2011
Fight or unite: Investigating game genres for image tagging.
J. Assoc. Inf. Sci. Technol., 2011

Child-centered interaction in the design of a game for social skills intervention.
Comput. Entertain., 2011

2010
Determining Services for the Mobile Tourist.
J. Comput. Inf. Syst., 2010

Indagator: Investigating perceived gratifications of an application that blends mobile content sharing with gameplay.
J. Assoc. Inf. Sci. Technol., 2010

Evaluating game genres for tagging images.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

2009
Motivations for media sharing among mobile phone users.
Proceedings of the Fourth IEEE International Conference on Digital Information Management, 2009

Understanding Perceived Gratifications for Mobile Content Sharing and Retrieval in a Game-Based Environment.
Proceedings of the Active Media Technology, 5th International Conference, 2009

Why We Share: A Study of Motivations for Mobile Media Sharing.
Proceedings of the Active Media Technology, 5th International Conference, 2009

A factor analytic approach towards determining mobile tourism services.
Proceedings of the 11th International Conference on Electronic Commerce 2009, 2009

2008
Strategies for designing effective psychotherapeutic gaming interventions for children and adolescents.
Comput. Hum. Behav., 2008

2005
GeogDL: a web-based approach to geography examination revision.
Comput. Educ., 2005

2003
Building a portal for reusable software components with Microsoft SharePoint Server: design, implementation and experiences in Singapore.
Program, 2003

Relevancy rankings: pay for performance search engines in the hot seat.
Online Inf. Rev., 2003

2002
Are pay for performance search engines relevant?
J. Inf. Sci., 2002

A digital library for geography examination resources.
Proceedings of the ACM/IEEE Joint Conference on Digital Libraries, 2002


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